The Escapist Radio Theater #9

Zhalath

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Mar 19, 2009
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Reminds me of how awesome Shadow of the Colossus is. Gaming, I am somewhat disappoint.
 

Iron Lightning

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Oct 19, 2009
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Meh, Shadow of the Colossus is best right where it is, I don't quite think using the Move with it will enhance the experience.

Here's hoping that new Team Ico game will be similarly awesome.
 

JEBWrench

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Apr 23, 2009
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Remember everyone, the Move isn't capable of what was described.

No force feedback (unless they magically added it in over the weekend?)
 

Remy Cambridge

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Feb 8, 2010
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JEBWrench said:
Remember everyone, the Move isn't capable of what was described.

No force feedback (unless they magically added it in over the weekend?)
"In addition to the feedback of the light-up ball there's also built-in rumble. Poor SIXAXIS never stood a chance." -Engadget

http://www.engadget.com/2010/03/11/playstation-move-everything-you-ever-wanted-to-know/

But yeah, I was pretty exaggerated with what I was describing.
 

Galad

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Nov 4, 2009
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Remy Cambridge said:
Galad said:
I, for one, found the description classy and (don't sigh on me, people, that's the right word) compelling.
Thanks for that, but if anything I try to be openly mindful of criticisms leveled at what I do. And not because I'm trying to please everyone, but because I am trying some unusual things and consciously seeing what rules can bend and which ones can occasionally break. Escapist Radio Theater, to me as well as being a comic with characters and a setting I feel very fondly for is also a test bed of some quiet ideas. So seeing and hearing when a reader can react negatively to something, is very important to try and understand what doesn't work if pushed a little too far. Same goes with positive comments as well, and they share some weight in developing more interesting pieces over all.
Well, the comic felt at some point as if I'm listening to a story by a campfire, and for that alone I can say it worked for me. =)
 

Alar

The Stormbringer
Dec 1, 2009
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Latinidiot said:
Hell yeah I'd play that!
If only we could get some more realistic response for the player's actions. And by that, I mean something we can feel. The room actually shaking with the giant's footsteps, the feel of granite and moss beneath your fingertips, the braying caws of hundreds of screaming crows mixed with the rumbling roar of the beast!

A man can dream.
 

cricket chirps

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Apr 15, 2009
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you actually just made me exited for the move and kinect.....wow. honestly thats amazing, i would LOVE if they remade shadow of the colossus like that