The Experience-Halo:Combat Evolved

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Thoughtful_Salt

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Mar 29, 2012
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A sensory review of Halo Combat Evolved. The Experience attempts to capture the essence of the game. Wear Headphones, and put in fullscreen to get the full effect.
 

Random Argument Man

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It was a good montage. Just an idea or more really of a suggestion.

Why not speak your own experience? When I see a montage, I don't see an experience, I just see things that happened in the game. Don't you think it would be interesting to hear your first experience when you're crushing a grunt's face with only your fists? People tend to discuss more when you're sharing experiences. Add an audio part where you speak and where you tell us what you felt when you played the game. It's a suggestion. If you want to do your thing, that's fine.
 

Thoughtful_Salt

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Mar 29, 2012
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Random Argument Man said:
It was a good montage. Just an idea or more really of a suggestion.

Why not speak your own experience? When I see a montage, I don't see an experience, I just see things that happened in the game. Don't you think it would be interesting to hear your first experience when you're crushing a grunt's face with only your fists? People tend to discuss more when you're sharing experiences. Add an audio part where you speak and where you tell us what you felt when you played the game. It's a suggestion. If you want to do your thing, that's fine.
The montage of moments from the game represents exactly what it's like to play the game, at least from what i've experienced. I do provide a more conventional review (the Why Haven't I Played? series) , but this is the short form opinion. Besides, my voice isn't authuorative like TotalBiscuit's or Yahtzee's. The Experience Is a different kind of review to be sure, but it would be ruined if I went a more conventional route. Anyone can do a review, few can bring you the actual experience of playing the game. I do recall the recent posting of the Assassin's Creed 3 experience, in which I included some text onscreen explaining some of my feelings towards the game, but that is only included to describe some of the more abstract concepts of the game itself, I strive to avoid any vocal commentary if it can be helped.

You said you see things that happened in the game, that's precisely the point.