That made me think that Double Fine might have been able to make a much more interesting fade section. The dream sections in Psychonauts were amazing in comparison.Hades said:Both walking through the place and the background where all very boring. This part of the game takes place in the tower of mages and even in the fade, surely they could have made the place more interesting.
I did like the bossfight and the concept of a demon trapping your party members in a dream or nightmare but it was just poorly executed.
Like most others I liked it the first time around, and found it boring on my second playthrough. I also think it's a poor fit for an rpg like that, it feels like filler with little relevans. The puzzles were fairly good though.