WeepingAngels said:
I feel like many gamers these days are more interested in hearing about the framerate and resolution of an upcoming game rather than the gameplay features. Oh well, I am going back to my PS2 game.
FPS and resolutions can greatly impact player enjoyment and the quality of the experience, correct (Blighttown in Dark Souls is an infamous example)? So why shouldn't this be a thing people are concerned with?
If anything, people - reviewers in particular - don't by habit address the technical side as well or as often as they should. Perhaps if there was a greater mass market understanding of the technical side [of a technical medium], MS couldn't have felt okay about releasing a machine which is still often locked at 30fps (PS4's rarely ever better, either, going by Digital Foundry's side-by-sides). I'm almost exclusively a console gamer, btw, so I'm not rocking a monster rig and mocking console peasants.
As for my own feelings? It depends on the game, I suppose, and what the engine's trying to do versus what it can do well. The Telltale games mostly look absolutely bloody awful, but graphical fidelity and 'gameplay' clearly aren't a focus, so those elements act as a good enough delivery point for what matters, i.e. the writing and character narratives.
Generally I've barely any interest in playing older games (last gen titles like Deus Ex:HR and SRIV hold up well on XB1, for different reasons), but not by any means just because of the visuals; KotOR was a beloved game back in the day, but its pacing, inventory design, controls, and even implementation of camera long since made it a frustrating game to
endure in order to get to the characters and nifty plot.