Its hard to explain, but Personally, I find Dark souls and Berserk a "dark" setting, but I don't find DA:O or Witcher 2 "dark".
Dark souls has the atmosphere and theme of a dark setting. Theres not much diologue or backstory, but the environment itself instead tells the story. I find it well done and not intrusive or having themes shoved down your throat.
Berserk is a anime that has a good story about the downfall of a man that wanted too much power, and how the main character deals with it. the setting itself isn't "dark" per say, but the themes and symbolism (plus most characters don't die for the sake of death)
and those are really my opinions,
BUT (and I don't think many people will agree with me)
Dragon Age Origins and Witcher 2 feel like they are trying too hard to make a dark scene.
DA:O does a bit better job in the "dark" theme. The world was a good fit, as was the main story, but I didn't find the characters really fit the scene. I think the Dwarven area was the best in terms of story and a "dark" setting. Also as someone pointed out, there was an excessive amount of blood from...anything. Try fighting a emeny (not even killing) and your character is bathed in blood after a few swings.
With the Witcher 2, I felt like it was trying so hard, that it just hurts to watch it. People cursing everywhere, hangings and death like no tomorrow, spirits and evil monsters everywhere, It felt forced. like the Devs were saying "Look here! elf hangings! thats bad! now lets make the whole town swear every 2nd or 3rd word!
Ok, maybe a bit exaggerating there, but the point is that I don't find cursing and random deaths everywhere (yes I know why there was so much death, but it still too much) very "dark". If you put someone dying or dead around every corner, it kinda loses it's meaning.
The story in Witcher 2 was good though, just the setting was forcing "dark" and "dark for the sake of dark"
Dark souls has the atmosphere and theme of a dark setting. Theres not much diologue or backstory, but the environment itself instead tells the story. I find it well done and not intrusive or having themes shoved down your throat.
Berserk is a anime that has a good story about the downfall of a man that wanted too much power, and how the main character deals with it. the setting itself isn't "dark" per say, but the themes and symbolism (plus most characters don't die for the sake of death)
and those are really my opinions,
BUT (and I don't think many people will agree with me)
Dragon Age Origins and Witcher 2 feel like they are trying too hard to make a dark scene.
DA:O does a bit better job in the "dark" theme. The world was a good fit, as was the main story, but I didn't find the characters really fit the scene. I think the Dwarven area was the best in terms of story and a "dark" setting. Also as someone pointed out, there was an excessive amount of blood from...anything. Try fighting a emeny (not even killing) and your character is bathed in blood after a few swings.
With the Witcher 2, I felt like it was trying so hard, that it just hurts to watch it. People cursing everywhere, hangings and death like no tomorrow, spirits and evil monsters everywhere, It felt forced. like the Devs were saying "Look here! elf hangings! thats bad! now lets make the whole town swear every 2nd or 3rd word!
Ok, maybe a bit exaggerating there, but the point is that I don't find cursing and random deaths everywhere (yes I know why there was so much death, but it still too much) very "dark". If you put someone dying or dead around every corner, it kinda loses it's meaning.
The story in Witcher 2 was good though, just the setting was forcing "dark" and "dark for the sake of dark"