Spoilers ahoy, obviously.
On a 1-week rental I managed to play 22 hours of Mass Effect 2. That's 1,320 minutes and about 1,305 of those minutes were pure unadulterated fun. The first five minutes had me scratching my head and wonder why I should be opposed to Cerberus as I had no idea who they were. Then I had 1,300 or so minutes of fun then I reached the end of the game.
Firstly, I fought the ridiculous boss (who I will cover in another post because I can not comprehend why a supremely powerful, cold, uncaring machine race would want to make a human reaper to punch spaceships) with ease through a series of Collector Particle Beam shots and sniper rounds to the face, then I came to the final decision:
The most irritating part is that isn't the black and grey morality you see elsewhere in the game that leads to hard decisions. This isn't even a Black and White/Paragon and Renegade decision. This is a logical/illogical choice. With the palettes switched.
Now tell me I'm right so I feel better about myself.
On a 1-week rental I managed to play 22 hours of Mass Effect 2. That's 1,320 minutes and about 1,305 of those minutes were pure unadulterated fun. The first five minutes had me scratching my head and wonder why I should be opposed to Cerberus as I had no idea who they were. Then I had 1,300 or so minutes of fun then I reached the end of the game.
Firstly, I fought the ridiculous boss (who I will cover in another post because I can not comprehend why a supremely powerful, cold, uncaring machine race would want to make a human reaper to punch spaceships) with ease through a series of Collector Particle Beam shots and sniper rounds to the face, then I came to the final decision:
Blow up the entire ship because Shepard "Won't sacrifice who s/he is."
This choice is ridiculous, in my opinion. Studying enemy technology so that you can save the goddamn galaxy doesn't require 'sacrificing' who you are. Not studying technology because someone evil used it and it has caused death borders on Dark Ages-esque superstition. Also, there are still Reapers out there so by destroying this and letting nothing good come you are exactly where you were when you started the game. Or, more accurately, ended the first game.
Yet the Bioware writers decided this must be the correct Paragon(read:good) choice and only a strictly Renegade character would not choose it.
This choice is ridiculous, in my opinion. Studying enemy technology so that you can save the goddamn galaxy doesn't require 'sacrificing' who you are. Not studying technology because someone evil used it and it has caused death borders on Dark Ages-esque superstition. Also, there are still Reapers out there so by destroying this and letting nothing good come you are exactly where you were when you started the game. Or, more accurately, ended the first game.
Yet the Bioware writers decided this must be the correct Paragon(read:good) choice and only a strictly Renegade character would not choose it.
Research and learn from the ship.
The correct choice in my opinion.
As I said, the Reapers did not magically vanish, they are STILL out there. Examining this and hopefully finding a weak-point could be the only chance to truly defeat the Reapers. The main down-side is that Cerberus could use this to make another Reaper, which is virtually a non-problem. Firstly, it is not a simple process, to build the 'human-reaper larva'(ugh) and it would take time to build one. Secondly, Shepard has already defeated one reaper in Mass Effect 1 and destroyed a 'larval(uggghhhh) about 2 minutes ago, without losing anyone on his supposed Suicide Mission. Shepard and co. have proved they can handle 1 Reaper.
I chose this option based on what I've typed above and even Legion (who is my favorite character as he is the only one that seems to never hold the idiot ball) said "This facility is simply data, Shepard-Commander. It has no inherent ethics."
I agree entirely.
But yet this is the supremely evil choice. After you do this every member of your party will disagree and chastise you. Even the murderous convict with tatoos from tit to ass. Even the blood-thirsty Krogan Clone. Even the assassin-for-hire.Even the CERBERUS OPERATIVE.
Because you are inherently evil for studying a way to beat the enemy, even when you could blow up the station at any time should something go wrong.
As if.
The correct choice in my opinion.
As I said, the Reapers did not magically vanish, they are STILL out there. Examining this and hopefully finding a weak-point could be the only chance to truly defeat the Reapers. The main down-side is that Cerberus could use this to make another Reaper, which is virtually a non-problem. Firstly, it is not a simple process, to build the 'human-reaper larva'(ugh) and it would take time to build one. Secondly, Shepard has already defeated one reaper in Mass Effect 1 and destroyed a 'larval(uggghhhh) about 2 minutes ago, without losing anyone on his supposed Suicide Mission. Shepard and co. have proved they can handle 1 Reaper.
I chose this option based on what I've typed above and even Legion (who is my favorite character as he is the only one that seems to never hold the idiot ball) said "This facility is simply data, Shepard-Commander. It has no inherent ethics."
I agree entirely.
But yet this is the supremely evil choice. After you do this every member of your party will disagree and chastise you. Even the murderous convict with tatoos from tit to ass. Even the blood-thirsty Krogan Clone. Even the assassin-for-hire.Even the CERBERUS OPERATIVE.
Because you are inherently evil for studying a way to beat the enemy, even when you could blow up the station at any time should something go wrong.
As if.
The most irritating part is that isn't the black and grey morality you see elsewhere in the game that leads to hard decisions. This isn't even a Black and White/Paragon and Renegade decision. This is a logical/illogical choice. With the palettes switched.
Now tell me I'm right so I feel better about myself.