if youve been keeping up with the world of gaming for a reasonable amount of time then its pretty clear that there's somthing rather "off" about reveiw scores and how people veiw/react to them
in terms of "out of 10" a 7 is the new 5, an 8 is the new 6....anything lower than a 9 and the game is now shit
the same thing with metacritic..anything in low to mid rage 80 (or below) is "bad"
not to mention how absolutly [i/]insane[/i] some fans can get if their favorate game gets a "less then absolutly perfect score" when it is already praised to the moon and back...this has always baffled me...
never mind reading the reveiws..its about NUMBERS! the numbers and decimals are important and if a reveiw comes under then obviously that reveiwer is out of his mind because YOUR FAVORTE GAME IS PERFECT
so why is this?....is it IGN that seems to stick to "low" standards or "paid for" reveiws? is it the fact that the gaming hivemind can only see things as "awsome/crap"? or is it because of games themselves what makes a good/bad game?
in terms of "out of 10" a 7 is the new 5, an 8 is the new 6....anything lower than a 9 and the game is now shit
the same thing with metacritic..anything in low to mid rage 80 (or below) is "bad"
not to mention how absolutly [i/]insane[/i] some fans can get if their favorate game gets a "less then absolutly perfect score" when it is already praised to the moon and back...this has always baffled me...
never mind reading the reveiws..its about NUMBERS! the numbers and decimals are important and if a reveiw comes under then obviously that reveiwer is out of his mind because YOUR FAVORTE GAME IS PERFECT
so why is this?....is it IGN that seems to stick to "low" standards or "paid for" reveiws? is it the fact that the gaming hivemind can only see things as "awsome/crap"? or is it because of games themselves what makes a good/bad game?