WOOT! Someone else thought this other than me! I am going to be playing this whole game as a spiritual sequal to that movie.Ukomba said:It looks the enemies are straight from Decent.
WOOT! Someone else thought this other than me! I am going to be playing this whole game as a spiritual sequal to that movie.Ukomba said:It looks the enemies are straight from Decent.
Heck ya! I just hope they keep them mostly obscured like Amnesia did it's monsters.cricket chirps said:WOOT! Someone else thought this other than me! I am going to be playing this whole game as a spiritual sequal to that movie.Ukomba said:It looks the enemies are straight from Decent.
You definitely should. It is one of the best games that I have played. Even just exploring and filling in your map using triangulation is fun (well actually that is what you do most of the time so it should be).Zombie_Moogle said:Huh. I might just pick up a copy while it's on their weekend saleWhatwhat said:snipZombie_Moogle said:snipWhatwhat said:snip
indeedjosemlopes said:Fuck yeah, finally something that tries to go further then "You walk like a turtle and there is some unkillable monster (Slender oh oh oh) coming after you, good luck on hitting the Retry button every 5 minutes to beat our 20 minute game".
The trailer did say on the bottom left that this was pre-alpha footage. The model/skin could have just been a placeholder just to show off how they would function and not actually represent what they would actually look like. A lot of companies do this in order to make sure the enemies actually work in the game before they commit resources to designing the aesthetics.CZ_Rage said:dislike the monsters (not scary!)
I understand, but in this case I wouldn´t have included that in a trailer shown to the public, right?Th37thTrump3t said:The trailer did say on the bottom left that this was pre-alpha footage. The model/skin could have just been a placeholder just to show off how they would function and not actually represent what they would actually look like.CZ_Rage said:dislike the monsters (not scary!)
Well... I wouldn't call this a trailer, but rather the developers holding it up and going "Hey, look what we have done so far. How's it look?" All they're doing here is showing off the currently completed elements of the game. I highly doubt the finished product will look at all similar to this video.CZ_Rage said:I understand, but in this case I wouldn´t have included that in a trailer shown to the public, right?Th37thTrump3t said:The trailer did say on the bottom left that this was pre-alpha footage. The model/skin could have just been a placeholder just to show off how they would function and not actually represent what they would actually look like.CZ_Rage said:dislike the monsters (not scary!)
Hmm, yeah, that just gave me thoughts of "Oh dear, it's another Dead Island". Still, having an open-world approach could work pretty damn well, might keep an eye on this one, and I'm not even that into horror games (Far too easily startled and most of the time they're just not interesting to me)DVS BSTrD said:Would have been a lot scarier without the piano soundtrack.