I asked the top industry analyst (UK) if GAME were going to majorly lose market share from digital distribution and he said not at all. Apparantly a lot of people just prefer to browse an actual shop then a website.
I know, right? I mean, I love going back and playing the atari and pc games from when I was a kid. Wait, that isn't true at all, because I haven't managed to keep track of them this entire time. In fact, the latest trips down memory lane have all been via Good old Games or Steam. Did you know you can get EVERY COMMANDER KEEN GAME EVER for 5 dollars? All them, 5 bucks. Downloads in like 20 seconds. Or do you remember where you keep the 19 floppy drives that contain that data? Gosh, I hope they aren't scratched.Nurb said:Digitial distribution = End of game libraries
I'm not even that old, but I'm old enough to appreciate my atari and NES and Genesis games, even my classic PC games. If everything is digital or requires server activation/connection, then that's the end of re-playing your favorite games down the line. Enjoy trying to play your Assassin's Creed game in 10-20 years when the company takes those servers down, or has been purchased by another company, or has gone bankrupt
Interesting read as usual shamus. As soon as I figured out the beauty of digital distribution over the last couple years, I hopped on the "retail is dead" bandwagon myself. One thing I'm particularly interested in reading your take on is the trend towards boxed games requiring connection to digital distribution networks, a la the recent Civilization V.Shamus Young said:The era of digital distribution may be upon us, but retail won't ever go away.
Um no. System Shock 2 required 250 MBs of Hard Disk space, while 4 years later KOTOR required more than 4 GBs. That is roughly a 1600% increase.Zechnophobe said:This is not necessarily true. I mean, there are trends in both directions, that doesn't mean they are equal. Better Tech also means greater file compression. We've actually drastically decreased the growth of game size over the past 5 to 7 years compared to the 5 to 7 before it.
He isn't saying the future is retail, he is just saying that retail will never completely go away.Zechnophobe said:I think you have made good points why the Future may still CONTAIN retail, but not that it still IS retail.Shamus Young said:Experienced Points: The Future is Still Retail
The era of digital distribution may be upon us, but retail won't ever go away.
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As these corner cases become rarer (I don't think people who grow up completely wireless, and boxless will not have nearly the need to own the object itself) it will become harder for retailers to be cost efficient.
I guess, I find most of your arguments to be analogous to "Black and White TV is the future, because color tv costs more, and some people are Color blind."
How many receipts do you have? How much paper is there in signs? How many cards, notelets and memos do you have? How many free newspapers are brought in daily? How many paper cups with paper cooling? How much shredding is still done?Zechnophobe said:I work in an office. I almost don't need to know how to WRITE because I use physical paper so rarely. Imagine all those e-mails you send each day, the online training manuals for your product, or the complex process of getting authenticated by an outside company for doing good business.The_root_of_all_evil said:We're still waiting for the paperless office (predicted in 1975). Funny how offices seem to have even more paper now....Shamus Young said:Experienced Points: The Future is Still Retail
The era of digital distribution may be upon us, but retail won't ever go away.
Which completely contridicts the headline. Stoopid Escapist with their misleading headlines. A more accurate headline would be "Retail Still has a Future".sagacious said:He isn't saying the future is retail, he is just saying that retail will never completely go away.
Oh man... I actually got Saints Row 2 off of the games on demand service on the xbox 360. Big mistake. I had to delete nearly all of my save files and arcade games, and it took somewhere near 30 hours to download. And it was glitchy as hell. And laggy online. And the loading times were pretty bad.Onyx Oblivion said:This isn't even accounting for internet speeds of connected consoles, as you touched on, in the quote below. Connected could be anything.
When I first got on Xbox Live, the first thing I did was download Shivering Isles. That's the sole reason I got online in the first place, really.Some of those folks simply cannot reach broadband access from where their console is sitting.
Do you know how long it took to download with my internet at the time?
18 fucking hours. For 1 GB.
That was with DSL. Hard-wired.
I made the Xbox Live version of DOOM lag, with just 2 players.