BE WARNED, LOTS OF READING AND SUCH, MIGHT HURT THE BRAINS OF SOME, OR BORE PEOPLE WHO DON'T CARE FOR MASS EFFECT LORE.
Lately I decided to play through the entire Mass Effect series again, just cause I'm like that, and while finishing ME1 I noticed something.
The defense of the citadel against the geth was the biggest military blunder ever conceived in a fictional universe. Why? Well lets go over the biggest mistakes.
In case you don't remember the defense of the citadel, or don't know what I'm talking about, I've provided a link.
The Citadel Fleet put the Citadel itself at risk
In the scene where Sovereign and the Geth fleet arrive its quite clear that the Citadel fleet is close the Citadel itself, and no where near the mass relay into the system.
What the hell?
There's a few things wrong with this.
One, if a Mass Accelerator round hit even one ward of the citadel, millions would die, as these rounds have been told to cause more damage than atmoic bombs.
Two, the fleet should have been near the Mass Relay itself, this way it gives the citadel time to close, as well as minimizes the chances of a accelerator round hitting the station itself.
Three, if ships in the fleet are destroyed they run the risk of their debris also hitting the wards, causing even more civilian deaths.
To add to all of this there isn't a risk of enemies coming from all directions, as the nebula around the citadel is considered too dangerous to travel through, as kinetic barriers do nothing against its dangerous electrical discharges.
All in all the fleet was doing more harm than good being so close to the citadel.
The fleet formation goes against the stated doctrine of space combat
In the various codex entries it is stated that dreadnaughts, the biggest damn things in the galaxy, are great at hitting things from far away with big goddam guns, but can't do crap if something gets to close for its guns to track.
So why were Turian dreadnaughts and the Destiny Ascension on the front lines of the battle? Wouldn't it have made sense for the biggest ships to be in the back for fire support while frigates and cruisers attack the Geth lines?
Evacuating the council to the Destiny Ascension is a HORRIBLE idea
The Destiny Ascension is the biggest/most powerful ship in the council fleets, so it makes some sense that you would want to put the most important people in the galaxy on the ship if the place was ever attacked.
Except that an attacking fleet would probably prioritize targeting on the ship that dwarfs all the other ships.
This is even shown in ME1 where the Destiny Ascension is getting its teeth kicked in and is only saved if a full fleet of alliance ships come and save it.
Wouldn't it make more sense to put the Council on a smaller, possibly stealthed ship? Or maybe throw them in a heavily guarded bunker somewhere on the citadel itself? Its sure as hell not a good idea to put them on the most targeted ship in the fleet.
A failure to close to melee range (Except for the ships not equipped for such combat)
In the codex entry on space combat its stated that after a bit of throwing Mass Accelerator slugs at each other, fighting fleets normally get really close to each other so they can start burning each other with GARDIAN lasers and such.
Why did no one do this except the Geth?
Towards the end it becomes obvious the Geth did this, but they did it to the ship that couldn't handle it, the Ascension.
Why didn't council frigates and cruisers, the ships who could handle these "Melee" battles, get sent towards the Geth ships?
Concluding Statements
Obviously this is all nit picking, and honestly the battle was pretty badass to watch, making it more a victim of "Rule of Cool"
None the less I thought I would share my over-thought...thoughts on the battle, and would welcome any rebuttals or discussion on it.
TL;DR
I have way to much time on my hands and decided to nitpick 10 minutes of a cinematic.
I also pay way to much attention to the Mass Effect lore.
Lately I decided to play through the entire Mass Effect series again, just cause I'm like that, and while finishing ME1 I noticed something.
The defense of the citadel against the geth was the biggest military blunder ever conceived in a fictional universe. Why? Well lets go over the biggest mistakes.
In case you don't remember the defense of the citadel, or don't know what I'm talking about, I've provided a link.
The Citadel Fleet put the Citadel itself at risk
In the scene where Sovereign and the Geth fleet arrive its quite clear that the Citadel fleet is close the Citadel itself, and no where near the mass relay into the system.
What the hell?
There's a few things wrong with this.
One, if a Mass Accelerator round hit even one ward of the citadel, millions would die, as these rounds have been told to cause more damage than atmoic bombs.
Two, the fleet should have been near the Mass Relay itself, this way it gives the citadel time to close, as well as minimizes the chances of a accelerator round hitting the station itself.
Three, if ships in the fleet are destroyed they run the risk of their debris also hitting the wards, causing even more civilian deaths.
To add to all of this there isn't a risk of enemies coming from all directions, as the nebula around the citadel is considered too dangerous to travel through, as kinetic barriers do nothing against its dangerous electrical discharges.
All in all the fleet was doing more harm than good being so close to the citadel.
The fleet formation goes against the stated doctrine of space combat
In the various codex entries it is stated that dreadnaughts, the biggest damn things in the galaxy, are great at hitting things from far away with big goddam guns, but can't do crap if something gets to close for its guns to track.
So why were Turian dreadnaughts and the Destiny Ascension on the front lines of the battle? Wouldn't it have made sense for the biggest ships to be in the back for fire support while frigates and cruisers attack the Geth lines?
Evacuating the council to the Destiny Ascension is a HORRIBLE idea
The Destiny Ascension is the biggest/most powerful ship in the council fleets, so it makes some sense that you would want to put the most important people in the galaxy on the ship if the place was ever attacked.
Except that an attacking fleet would probably prioritize targeting on the ship that dwarfs all the other ships.
This is even shown in ME1 where the Destiny Ascension is getting its teeth kicked in and is only saved if a full fleet of alliance ships come and save it.
Wouldn't it make more sense to put the Council on a smaller, possibly stealthed ship? Or maybe throw them in a heavily guarded bunker somewhere on the citadel itself? Its sure as hell not a good idea to put them on the most targeted ship in the fleet.
A failure to close to melee range (Except for the ships not equipped for such combat)
In the codex entry on space combat its stated that after a bit of throwing Mass Accelerator slugs at each other, fighting fleets normally get really close to each other so they can start burning each other with GARDIAN lasers and such.
Why did no one do this except the Geth?
Towards the end it becomes obvious the Geth did this, but they did it to the ship that couldn't handle it, the Ascension.
Why didn't council frigates and cruisers, the ships who could handle these "Melee" battles, get sent towards the Geth ships?
Concluding Statements
Obviously this is all nit picking, and honestly the battle was pretty badass to watch, making it more a victim of "Rule of Cool"
None the less I thought I would share my over-thought...thoughts on the battle, and would welcome any rebuttals or discussion on it.
TL;DR
I have way to much time on my hands and decided to nitpick 10 minutes of a cinematic.
I also pay way to much attention to the Mass Effect lore.