The Ideal Game Character

Recommended Videos

The Apothecarry

New member
Mar 6, 2011
1,051
0
0
We've all thought about at some point. What game character would you absolutely love to play as?

I'll start:

Who is it and why do you like them?
I would love to play a third person shooter with a special brand of female protagonist. For those of you who keep up with Extra Credits, she would try to meet some qualities of the "True Female" status while breaking a few stereotypical norms. She'd be an average soldier who joined the military out of duty and respect for her injured husband in order to restore balance to a corrupted and unjust government.

What makes them so special?
Her past. Most other troops are conscripted involuntarily while she puts aside her duties as a mother and a housewife and picks up a rifle to fight for justice in her husband's stead. And she'd be one of the few women to hold a frontline position in the military, which is normally prohibited. And like Call of Duty, she's no super-soldier. Just a rebel with a just cause.

Any skills?
A little bit of everything. I'm not much of being forced to specialize in one thing or another and I get tired of being the super soldier all the time. I find that this sort of character might fit well in a TPS that has some elements of choice. She would need to choose between the greater good and her own personal feelings, which would allow the player to better identify with her cause.

What do they look like?
Well, she'd need to be easy on the eyes. Not in the perverted sense of Dead or Alive, but she'd have to be attractive enough that I could enjoy looking at her while I play. Character customization in her case wouldn't be a bad idea...

So, that's my ideal character and plot. If you want to add, go ahead. You don't need to be half as wordy as me.
 

Raven's Nest

Elite Member
Feb 19, 2009
2,954
0
41
Perhaps a good mixture of Mal Reynolds and Han Solo.

Story-wise I think it'd be far more interesting to play through a Star Wars game as a Han Solo type character... An honourable scoundrel caught between a conflict of two powerful forces he doesn't even understand.

Think Mass Effect but if good Commander Shepard lightened up a little, wore cool clothing and shot from the hip a bit more often...

He might not be able to use the force and swing a lightsaber around but who needs to do that when your jedi buddy's around and you're too busy flying the ship, blasting rock music and saving the scantily dressed space princess?
 

Hero in a half shell

It's not easy being green
Dec 30, 2009
4,285
0
0
A narcoleptic in a Splinter Cell game. You're hiding in the dark... the guard finally passes your position, you go to pounce... OH NO! Your character has fallen asleep.

I would like to play a Fable style RPG where you are not the ultimate saviour of the universe, but just an average bloke, spending your life protecting and developing the small village you grew up in, so you can be a merchant and make it a trading hub, or convince people to bring lots of industry there so there to make it prosperous, choose whether to hire mercenaries to defend it, or train locals as guards etc. So in the end you don't change the world, but your small village has become successful, or you could choose to exploit it.
 

IBlackKiteI

New member
Mar 12, 2010
1,612
0
0
Who is it and why do you like them?
The Guy. He's a fairly average guy who goes to 'The Promised Land' (say in this case its a planet) seeking fortune and finds all is not as it seems, and decides to stand against the evil that would ruin the planet.
Let's say the game is some kinda FPS-RPG hybrid. While the player does control him significantly, a lot of the time he will be out of the players control. If the player makes him continually do 'good' things he will in many cases be benevolent by default. If the player performs 'evil' or self righteous actions, he may become a bit of a prick.

By the end of the game he is extremely disturbed by his actions, and the player can see the impact of their choices on this character.

What makes them so special?
In the beginning, The Guy is practically the only part of an insane world filled with monsters, mutants, renegades, madmen, aliens and all sorts of other scum that isn't absolutely crazy.
To survive, he must be in some ways just as deranged and destructive as his enemies.
He still fights to destroy such evil, but becomes more and more at risk of becoming a part of it along the way.

Any skills?
He has a military background, so he's good with guns. And knives. And bombs.
He's also a master survivalist, or else he would die on day one.
Depending on the player he could also develop many more skills, such as the knowledge required to create booby traps, and he may be a negotiator or a 'Witch', practically a mage.

What do they look like?
The facial appearance of The Guy is never fully revealed, however he is a about 6 feet tall and pretty average looking.
The game is first person with third person being featured during most conversations and cutscenes, however he's always wearing some sort of fully sealed armour and gas mask to protect him the assorted bad stuffery of the world.