I would think that because it's matchmaking, the player doesn't have any freedoms in choosing their opponents. They more or less grant the auto-matchmaking system the authority to tell the player who to play against. In UT, you could CHOOSE which server(and consequently, which players) you wanted to play against but in match-making, it is more along the lines of, "Ok. So you want to play against someone? Let me go find someone I think is good for you."
Despite a very well written and extremely persuasive argument, there's just this voice in my head that keeps saying "In UT, you had the choice to pick which server to go on rather than clicking a button that is gonna match you up against another player." I guess the big thing I'm trying to get at is on the one hand, you give the player to freely go out and look for who to play but on the other, that freedom is taken away and the player has to put his faith in a system that is trying to look out for the player's best interest.
I don't know much since I'm not in the beta (Q.Q) but if anyone could enlighten me on how everything works, I would greatly appreciate it and think on it accordingly.
Despite a very well written and extremely persuasive argument, there's just this voice in my head that keeps saying "In UT, you had the choice to pick which server to go on rather than clicking a button that is gonna match you up against another player." I guess the big thing I'm trying to get at is on the one hand, you give the player to freely go out and look for who to play but on the other, that freedom is taken away and the player has to put his faith in a system that is trying to look out for the player's best interest.
I don't know much since I'm not in the beta (Q.Q) but if anyone could enlighten me on how everything works, I would greatly appreciate it and think on it accordingly.