SporkySpork said:
shtoops said:
Wow. I'm really disappointed with this. Why can they make a game like The Last of Us into a movie, yet the can't make a prolific game like Bioshock into a movie? Bioshock is much more deserving of a movie. And I'd rather see a Bioshock: Infinite movie than a Last of Us movie. Ugh. I've never seen a good video game adaptation movie, and this is not a good place to start. We have enough fucking zombie media; we don't need another couple hours of it. Hell, I'd prefer a Pong movie to this.
-Insert Sigh Here- This is not going to work out well. I'm not sure if I've expressed my disappointment well enough though. I AM VERY DISAPOINTED WITH THIS DEVELOPMENT. DID YOU HEAR ME? I AM NOT HAPPY! I just want a Bioshock (Infinite) movie. I'm going to go cry now.
?Do something productive. Stop being yourself":
Shtoops
Bioshock Infinite had a terrible, nonsensical story that has the great honor of completely mucking up the multiple universes theory. That, and the "themes" of racism amounted to cartoonishly over the top villains that were politically correct to avoid actually offending people, and the main racist villain and the downtrodden minority resistance leader ended up being considered
equals. And then the entire theme is dropped for the terrible multiple universe theme.
The characters were either unrealistic (Elizabeth, the bubbly Disney princess who was... locked away from society and experimented on all her life) or boring (Booker, the brooding middle-30s white action hero who is an asshole from beginning to end) and I wouldn't imagine people caring about them at all.
At least the stock FPS gameplay would make for good action scenes if a director can skirt around the fact that vigors have no reason to exist in the universe.
So please, don't shed tears over an awful game not being made into an awful movie. At least TLoU can stand up on it's narrative
and gameplay, contrary to what the uninformed who haven't even played it say.
>implying your
OPINION holds any weight with me whatsoever
>your
OPINION hold sany weight?
>mfw concepts try to lift things
But my greentext-esque thing aside, I did play
The Last of Us and found the gameplay boring and the whole thing too drawn out. Perhaps you could say the same thing about a lot of games, but you could've cut a few hours of stealthing around the post-apocalypse and nothing would've been lost. Actually, now that I think of it, I could say that about pretty much every game ever made. Except
Portal. It's impossible to have too much of "Thinking With Portals".
I do think its a bit weird to call Infinite's plot nonsensical, as its one of those things you won't understand unless you're a Mega-Super-Ultra-Genius. Sarcasm non-withstanding I think Infinite is a bit like the ending to
2001: A Space Odessy. Assuming you're not an uncultured fuckwitt, you'll no doubt know a lot of people had issues with the ending. I happened to like both Infinite and 2001's ending, but that's just me. What I didn't like was the ending to
The Last of Us. I realise that this is already something people argue about, but considering the fact the my opinion of the characters had been going downhill steadily throughout the game, it felt really bad to see what happened. The only character I really sympathised with (Ish) wasn't actually in the game, AND was more or less taken from a book called
Earth Abides.
I do agree that the villains and the city of Columbia could've been portrayed as a quite a bit more radical and they kind if dropped the ball by not making them more extreme to spark less controversy. Even then I don't even think a message of "racism" was the most important issue raised in the game. Displayed particularly well were:
-the corruption of "the 1%"
-religion (and the importance of the separation of church and state)
-extremism and fanaticism
-nationalism
To name a few.
I'm honestly not really sure what you're saying about Elizabeth. She's not exactly a Disney Princess. Disney Princess's don't generally have gradual character development. Elizabeth develops from a wide-eyed innocent when you first meet her and--as the game progresses--you see her get exposed to more of 'reality' and become a bit more hardened and cold, and eventually rather somber and heavy hearted. Perhaps I didn't describe that very well, and I expect you'll rail on me for that poor summary. So do yourself a favour and prove me wrong or you'll just be making a fool of yourself by proving me right. I'm also unsure of what your issue with her being locked away is. At least, by inserting an elipse I'm assuming you have some issue with that aspect. I've never met anyone who was kept in captivity from infant hood until they were about 18, so if you do, tell me what they're like: we can compare that person to Elizabeth. That is assuming they're a genius with the ability to control the fabric of reality and have been living in a giant statue guarded by a steam-punk giant bird. I'm not sure I'd you caught my sarcasm, but I assure you
IT WAS THERE!
I've been typing this on my phone, and I've only responded to about 5/8 of your message, so in just going to stop here. I liked
Bioshock: Infinite you didn't. I can understand there are reasons not to like it, but I disagree with most of them (some of your were stupid) but agree with some of them (I acknowledged this earlier). But it doesn't change the fact that I don't want a
Last of Us movie and would much prefer a
Bioshock 1 movie.
Basically I'm right and your wrong.
?Get your facts first, then you can distort them as you please?:
Shtoops