The Latest Denuvo Version for RE7 just got cracked in 5 days after release

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QuiteEnjoyed2016

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Adam Jensen said:
KingsGambit said:
It's very strange how some of these titles remain uncracked many months later while others only make it a few days. The next big denuvo game will be ME: Andromeda, so will be interesting to see how that fares. According to the Wikipedia entry, RE7 marks the fastest for any Denuvo game to be cracked. Apparently 30 days is the magic number for most sales and the yardstick for the success of any DRM measures.
Even if Mass Effect doesn't get cracked in record time, the damage is done. Tomb Raider, Doom, Deus Ex and now Resident Evil 7 in record time. All the pirates now know that Denuvo can be bypassed in 5 days and I doubt that they'll buy Mass Effect when they can just wait for the inevitable crack. Assuming that pirates end up buying games that can't be cracked.
Actually, KingsGambit has a point, I think. As far as I can tell, some of them aren't cracked at all, Just Cause 3 being an example and only CPY, an Italian outfit, seem to actually be going after Denuvo, after 3DM went on holiday. They aren't aiming for total uncrackability, just the magic 30 day period when people want to be playing the latest thing. Tomb Raider and Doom came out quite a bit after the event, Deus Ex was quicker, RE super quick.. so ME will be a big test.

Love to see the sales data for a game with and without Denuvo but it'll be almost impossible to measure because game quality will affect sales and the honesty of the seller will always be questioned.
 

Artorius

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QuiteEnjoyed2016 said:
Love to see the sales data for a game with and without Denuvo but it'll be almost impossible to measure because game quality will affect sales and the honesty of the seller will always be questioned.
Which should be the whole point.


The Publisher/Developer should have spent the money they would have spent on protection on making the game better.


As pointed out many times The Witcher 3 proved that as long as you have a good game even if it didn't have any kind of protection it would sell like hot cakes.
 

Tayh

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Pyrian said:
Yes and no. I remember when cracks were routinely getting released before the game hit the shelves. 5 days... That's still most of the supposedly "all-important" first week. If the games are routinely getting cracked within a day, companies will start to abandon that type of DRM (probably for other forms, lol). But 5 days is probably going to be regarded as a DRM success.
Most steam-drm games are getting cracked in a single day, if not hours.
Due to the artificial release delays, it's not uncommon that cracked copies will start appearing before 2/3-day delay between US and EU releases is up.
 

QuiteEnjoyed2016

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Artorius said:
QuiteEnjoyed2016 said:
Love to see the sales data for a game with and without Denuvo but it'll be almost impossible to measure because game quality will affect sales and the honesty of the seller will always be questioned.
Which should be the whole point.

The Publisher/Developer should have spent the money they would have spent on protection on making the game better.

As pointed out many times The Witcher 3 proved that as long as you have a good game even if it didn't have any kind of protection it would sell like hot cakes.
I am not sure to be honest, I mean is it really unfair for company to take measures to protect its product? Sure the always online Ubisoft approach was ridiculous, SecureROM the same, because of the very real issues they caused for the consumer but I have yet to even notice Denuvo and it did seem to work. Certainly anecdotal evidence I've seen suggests *some* people have bought games they'd pirate otherwise, and while I am heavily pro-consumer I am not naive enough to think it simply can't be the case that there are absolutely no extra sales with DRM. As I said, I'd love some real data but there isn't any and won't be any (that will be trusted). Maybe you are right, maybe the PR boost and the extra quality from protection money invested in a product outweighs the extra sales. It's complex.

Edit - As for the Witcher 3 argument, that is an exceptional game, it seems unfair a producer makes a good game or even an average game that appeals because of theme or content which gets pirated because a person has a passing interest.

I am being devil's advocate here.
 

sagitel

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Artorius said:
CaitSeith said:
I'm glad they keep cracking Denuvo. If after spending over $60 the game starts to give me issues because of the stupid DRM, I appreciate having a way to get rid of it when it happens.
And god knows how long the "Activation" servers would be up.

I mean after few years when the nostalgia kicks in and you want to play the game again only to be stopped by Can't connect to activation servers bullshit.
I think more should go the way that doom went. they recently removed denovo from the game. well sure it may have had to do with it being cracked but it still was a good gesture.
 

Artorius

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QuiteEnjoyed2016 said:
I am not sure to be honest, I mean is it really unfair for company to take measures to protect its product? Sure the always online Ubisoft approach was ridiculous, SecureROM the same, because of the very real issues they caused for the consumer but I have yet to even notice Denuvo and it did seem to work. Certainly anecdotal evidence I've seen suggests *some* people have bought games they'd pirate otherwise, and while I am heavily pro-consumer I am not naive enough to think it simply can't be the case that there are absolutely no extra sales with DRM. As I said, I'd love some real data but there isn't any and won't be any (that will be trusted). Maybe you are right, maybe the PR boost and the extra quality from protection money invested in a product outweighs the extra sales. It's complex.

Edit - As for the Witcher 3 argument, that is an exceptional game, it seems unfair a producer makes a good game or even an average game that appeals because of theme or content which gets pirated because a person has a passing interest.

I am being devil's advocate here.
I know what you mean you have right to protect your product. But DMCA paved the way to a lot of consumer unfriendly schemes to be implemented. for example even though you "bought" the product you don't own it. you are just leasing it as per the guidelines given buy Activision/Blizzard for example. They can just lock you out and disable your ability to use the product you have rightfully "bought" with any reason they might deem worthy however insignificant it might be.

You can and should protect your product but its must not hinder or hurt your consumer/customer in any way or form.

Which is why there is always such a backlash to any kind of DRM.
 

008Zulu_v1legacy

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Not Denuvo, but a funny story; The retail version of Battle for Middle Earth 2's DRM broke the game. On one of the last maps, the game would glitch out every time you restarted the map, or that particular campaign. Applying the NoCD crack seemed to resolve the issue.

OT; I recall the makers of it, stated that it was unbreakable. I laughed then, and I laugh now.