A nice, subtle and understated sense of humour that's as dry as the Sahara. Case in point was certain of the technology descriptions in SMAC ('As this technology becomes more commonplace, boring repetitive jobs, such as product packaging or VP of Sales, will be done by robots'), or for a more recent example, similarly dry observations in Endless Space (such as rounding out a reasoning for why helium gas giants are hellish places to colonise by pointing out that atleast there is some entertainment to be had when the habitation modules lose atmospheric containment).
Others have commented on how well rounded/well built characters are this, but I'd call that a pretty major element of a game myself. But then I'd also call a good sound design a major element, and I bet most people never even think about that one, so what do I know?
P.S. Captcha: 'skynet watches'
Scary much?
Others have commented on how well rounded/well built characters are this, but I'd call that a pretty major element of a game myself. But then I'd also call a good sound design a major element, and I bet most people never even think about that one, so what do I know?
P.S. Captcha: 'skynet watches'
Scary much?