Good article that, and something I really appreciate and enjoy. Although I agree with some people's comments here about seeing things mattering more than reading them. Fallout 3 and AC:B are providing, in my mind at least, something slightly different. Fallout 3 provides back story for characters you don't meet (The skeletons on the bed for instance) which provides detail for the WORLD. AC:B provides background for the characters. I'm not saying that either game doesn't provide the other type but I'd say that, for me at least, Fallout 3's details were world based and AC:B's were character based.