My character, in a D&D setting, would be Lawful Evil.
She spent her whole life in a vault, eating, sleeping and generally living when and where the Overseer wanted her to.
She is forced to survive outside. Alone and without any clear rules this has scared her so she tried to find some order in the land, when she couldn't find it, she decided to be the one that brought the law back to the wasteland. However, the years in the vault also made her feel superior over the people that have lived their whole lives in the wasteland, so everything she does has two reasons;
A) to get as much of the capital wasteland under one person's leadership
2) to be the person that controls the capital wasteland.
It's probably time to retire that character. Only the Enclave and BoS are left as real threats, and the fact that they would fight each other, leaving the winning group severely weakened, is positive for that army of slavers and raiders under her control.
She spent her whole life in a vault, eating, sleeping and generally living when and where the Overseer wanted her to.
She is forced to survive outside. Alone and without any clear rules this has scared her so she tried to find some order in the land, when she couldn't find it, she decided to be the one that brought the law back to the wasteland. However, the years in the vault also made her feel superior over the people that have lived their whole lives in the wasteland, so everything she does has two reasons;
A) to get as much of the capital wasteland under one person's leadership
2) to be the person that controls the capital wasteland.
It's probably time to retire that character. Only the Enclave and BoS are left as real threats, and the fact that they would fight each other, leaving the winning group severely weakened, is positive for that army of slavers and raiders under her control.