Yeah, they usually sidestepped it by making the games impossible so you payed $30 regardless.BigTuk said:Well the difference between today's paywalls and the arcade is that the arcades did not charge a $30 entrance fee.
Hiyo!
Yeah, they usually sidestepped it by making the games impossible so you payed $30 regardless.BigTuk said:Well the difference between today's paywalls and the arcade is that the arcades did not charge a $30 entrance fee.
Huh, I don't know in the glorious empire of America, but in my area we have this arcade that gets completely full on Friday afternoons, specially the Guitar Hero game. Obviously, the most popular games are very different from the past, but the method is still the same: put coins in, play game for, at most, thirty minutes (unless you are a very good player).tehroc said:Today's generation wouldn't get this, they have no idea what an arcade is.
Such a simple comment, and yet I think you're right. When I get tired of my current past-gen games, I think I'll give that a try. Nintendo's the only company right now that seems to have the foresight not to bankrupt itself with overly-costly products. It'll still be awhile until then. I've got lots of old games that I haven't played yet.InvisibleMan said:Hey, there's always the Wii U...
No, they charged you a quid and then cheated you out of it with undodgable attacks and rubble banding.BigTuk said:Well the difference between today's paywalls and the arcade is that the arcades did not charge a $30 entrance fee.
I was born in '87 and I've only been in one arcade my whole life. Was not fun at all.tehroc said:Today's generation wouldn't get this, they have no idea what an arcade is.
I'm left wondering how long it'll be before we have a generation that doesn't know what a quarter is.tehroc said:Today's generation wouldn't get this, they have no idea what an arcade is.