The most heinously annoying enemies of all time

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KissmahArceus

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Terminate421 said:
I loved Halo 3 to death but fuck these guys:



The sheer definition of "I won't fucking miss"
Seconded, ranged Flood from Halo 3 sucked the big one.

Most of the enemies on Master Ninja difficulty in Ninja Gaiden 2

Green things from Geometry Wars 1 or 2

Shit, and the Feral Ghouls Reavers from Fallout 3. Fuck those guys
 

elvor0

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TheDoctor455 said:
Cravers from Endless Space.

They can't make peace, ever. They aren't allowed to.
They can only kill.
Ahh they're not too bad, I find the second you find you're playing against Cravers just tech up fast in beam weapons and rush em, obviously doesn't work quite as swiftly if you're playing multiplayer, but they're literally just a case of eradicate them before they spread.

For my choice, it's a boss but I don't care, whoever designed him is a fucking wanker and a nazi.



Seriously, how the fuck do you dodge the spears? Dodge roll is shocking and block is just plain useless, given you get stun locked into death the second it hits you, which no respite to dodge or block it once it does. I have no idea how I would've done that if for some reason Micky kept popping up every time I died. An occurance never mentioned outside of the fight or anywhere else, so I'm going to assume I was carried through the fight by a glitch.
 

bossfight1

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There was the BNK3R boss from Borderlands 2, that boss fight the first time through was nothing more than a clusterfuck. I'd either be trying to hit his absurdly small weak point while he kept swaying from side to side, or sprinting across the arena while it kept exploding like it was the surface of the sun, or Brick constantly screaming "AAAAAAAAA MORTARS MORTARS MORTARS AAAAAAAAAA" into my ECHO.

There was also this dude in Batman: Arkham City, this ONE DUDE during the expert Funhouse combat level who during the first wave would run over and pick up this fire extinguisher and if I didn't stop him he'd hurl it at me while I'd try to take down the one-armed lieutenant, and then the smoke would clog the screen. I could see but the lieutenant would spaz out and swing his hammer in a way that was impossible to predict and I'd get my combo smacked straight down to zero.

Finally, in WoW during patch 4.2 where you had all those Firelands dailies, during my quests onto the floating island to the west side of the map, there were these rock elementals who had an absurdly large aggro radius and would interrupt whatever you were doing, forcing you to kill them and pray he had no friends nearby.
 

BNguyen

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I'd have to say most of the enemies from Resistance since you have to use a good portion of your ammo to bring even one down, they can get back up after a heavy barrage (except of course too many shots to the head), and they usually come at you in large groups
 

Fijiman

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I can't think of any enemy that has pissed me off more in a game(aside from douchebags in mulitplayer) than the Jackobs from Iron Brigade. Fuck you you shielding bastards.
 

MoreThanANoob

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Basically anything fast/evasive enough to be difficult to hit and small enough to have any more than 4 on screen at any given time. Usually in platformers.

Like Medusa Heads in Castlevania, birds in Ninja Gaiden, etc.
 

debra_ beretta

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Well, aside from Cliffracers. I would like to nominate Demon Eyeballs and Giant Worms from Terraria and also the ghosts in the Project Zero games. I am NOT OKAY with things being able to go through walls. Not cool, yo.
 

crazyarms33

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Mother fucking cazadores from Fallout New Vegas.

Rats from Borderlands 2. I fucking hate them. Just hold still and let me shoot you! Quit burrowing and hiding all the damned time.

The motherfucking skeleton pirates from Borderlands 2 that steal your health? Yeah, those guys can go right to hell for all I care.
 

TheDoctor455

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The cranium rats from Planescape: Torment.

Even small groups of the buggers can cast SPELLS at you.

There's apparently a large hive of the things somewhere. *shudders*
 

sageoftruth

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kyuzo3567 said:
Since most others have been said... I'll go with the damn Spider ninja from Ninja Gaiden (Black or Sigma)... I seriously hated those guys so much...
And the FUCKING Ghost Fish!!!!


And those cyclops crab things were annoying as well..... God I love that game!
The ghost fish can be annoying at first, but once you figure them out, they become free money and health. They're annoying as hell around other enemies though.
 

sageoftruth

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The Sanctifier said:
The lost souls in Doom 1 and 2 were a pain in the arse. Especially with those pain elemental's that kept spawning crap loads of them. You'd end up really quickly having the whole screen clogged with floating skulls.

Also in Minecraft I'd have to nominate the spiders for having a really annoying hitbox. Whenever I jump up to crit them with a sword they seem to be able to match my range and melee me from three meters away.
You should try facing the Lost Souls in Doom 3. Aiming at them was hard enough when you only had to aim left and right.
 

sageoftruth

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Seth Carter said:
Wisps in Ultima 4 & 5 (prior to becoming a non-hostile in later games). Enemy mages in 7, who often had unlimited spam of fireballs/lightning/death bolts.
Speaking of wisps, the wisps in Oblivion were a serious pain, especially if you fought close range. You had to constantly play hit and run with them, and if you got careless, they'd leech your life faster than you could damage theirs.
 

sageoftruth

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I'd say, the Silver Werewolfs in Seiken Densetsu 3. You couldn't use magic or special skills on them, or they'd one-shot you with their counters (if one of the other enemies didn't first), and if you took too long whacking away at them with your standard attacks, they'd just cast a heal all spell on all the enemies, which was a big deal, since all the enemies in the Werewolf tower were a pain to deal with.
 

kyuzo3567

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sageoftruth said:
kyuzo3567 said:
Since most others have been said... I'll go with the damn Spider ninja from Ninja Gaiden (Black or Sigma)... I seriously hated those guys so much...
And the FUCKING Ghost Fish!!!!


And those cyclops crab things were annoying as well..... God I love that game!
The ghost fish can be annoying at first, but once you figure them out, they become free money and health. They're annoying as hell around other enemies though.
And thats why the Vigooran flails were invented in the game... still annoying with other enemies around, ill agree with that... also when you're climbing stairs it can be awkward, like in the last level
 

Icehearted

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The most annoying enemies? Other players. Every shooter, every mmo, every chance for a person to cheat or grief, they will. I really wanted to like RDR's multiplayer as much as the single player, but people were deliberate fuckers and it drove me off, along with a large number of others. I don't even touch multiplayer anymore.
 

Worgen

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Whatever, just wash your hands.
The fetish enemies from diablo 2, they made the jungle a huge pain in the ass, they sounded annoying, they came in hordes, they had 2 standing on each others shoulders that could resurrect dead one and had a rather powerful flame thrower attack, plus the lil bastards would run when you killed one and you couldn't catch them.

They were bad enough to make you want to stop playing the game and on top of that, they didn't even die in a satisfying way, they just made an annoying noise and fell over.
 

Iron Criterion

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Aurora Firestorm said:
Anything that heals. Just...no. Give it more HP; I don't care; just quit taking away my ability to plan the battle, dammit.
This dirty tactic, oh god. Commander Olrox is the reason I have never completed Lords of Shadow (despite it being it very good game). Four fucking times he regenerates, four fucking times.