Front Mission. Great strategy series with challenging combat, cool/vaguely realistic mechs and great art by the guy who worked on Final Fantasy and Sandman? NOPE BETTER MAKE A TPS FOR THE X-BOX.
*bows down to you*CrazyCapnMorgan said:I'm surprised that after the mentioning of SW:Battlefront, no one seemed to mention
[HEADING=1]TIMESPLITTERS[/HEADING]
Seriously, Escapists, how did this little gem of a game go unnoticed until 40+ posts in?
I'm not sure how new areas, Pokemon, abilities, moves, type combinations, triple battles and Dream World is sitting and letting it go stale, but each to their own.Tiger Sora said:Many of you may disagree, but as I said this isn't a case of screw up, it's letting it sit and go stale.
Ummm....pro_family_lover said:Half-Life: Wasted potential. Valve could have reached AAA status had they made this game more multiplayer focused and released sequels every year or two. Instead we're still waiting for a third sequel. Seriously...
Yassen said:I'd say Star Wars: The Force Unleashed. I know Star Wars doesn't have the best stories in the world, most coming down to Good VS Evil, but KotOR2 showed you CAN make a good story out of the setting if you tried.
FU didn't try. It just gave us a stupidly overpowered character with no personality, a romance that was somehow even worse than the one with Anakin and Padme, and was basically making all the significant moments in the prequels meaningless... and the sequel was somehow even worse.
Well sir, I encourage you to try the two tekken tag tournament games. They are glorious fun.Shadowstar38 said:Tekken- This may just be me but, everything that happened after 3 just became a blur of WTFs and why do I even care anymore
Devil May Cry- Seriously guys, how do you drop the ball on the first sequel? At least they redeemed themselves with 3. But they followed it up with 4 which couldn't reach the same bar 3 made. And now it's all going down hill with the new one.
Megaman-...seriously, wtf. We have a classic game on PSN every once in a while but where the heck is another Megaman X, or Legends, or ANYTHING.
Silent Hill, Resident Evil, Dead Space, i.e EVERY SURVIVAL HORROR SERIES OUT THERE- With the first two, they are content with making way too many games and bleeding the franchises dry. Also, both RE and Dead space arn't even close to horror now.
Rayman- Make 3 solid platformers then go into nothing but mediocore spin offs for years. What the hell man?
It started a game before that Black Gate was rage inducing.BloatedGuppy said:http://spoonyexperiment.com/2012/08/11/ultima-9-ascension-finale/
Nothing else really comes close, that I can think of.
Lies and deceit. LIES AND DECEIT!!FelixG said:I really hate to burst your bubble, but I dont want you to get your hopes up, Relic has said they would LOVE to do another homeworld, but they cant.Vigormortis said:Homeworld - Okay, now, don't get me wrong here. I friggin' love the hell out of this series. Homeworld 1 still remains not only my favorite RTS but one of my favorite video game stories.
However, Relic dropped the ball on the campaign in the sequel. At least, when compared to the first game. Even worse, they ended the series on that note.
I sincerely hope, now that they have plenty of cash floating around and are getting a bit tired of rehashing Warhammer 40k and Company of Heroes games, perhaps they'll return to Homeworld. Who knows?
Relic is owned by THQ, while the rights to Homeworld is held by Sierra...who is owned by Activision.
And an Activision and THQ team up may well lead to the apocalypse with how rare it would be as they are both publishers who guard their IPs zealously. So the best bet would be if THQ crumbled apart and Activision snapped up Relic, then and only then might we see a Homeworld 3.
You make a good point here, but I'm still inclined to lay the blame mostly on Activision's handling of Guitar Hero, specifically. Sure, you also had Rock Band, and a couple other published series putting out titles, but nothing compared to the flood that came from Activision. Comparitively, Rock Band put out a total of 6 titles over the course of 5 years (3 main games, 2 band-specific, and Blitz), while the "Hero" franchise (including DJ) has 24 titles to its name in 7 years. The ratio is obviously way different. I don't believe Activision was thinking much of the other, smaller published rhythm titles when they published a storm of Hero games. They were thinking, "This is a cash cow, lets just keep shoving em out there."Draech said:The thing is if activision hadn't done it someone else would. Hence why others did. The market got flooded fast by more or less the same game from multiple sources. The genre itself collapsed on it self. The option of holding out the next release was never one Activision had with guitar hero. The genre was to easy to make and thus more people were ready to throw product out there.
Yeah, I agree. I don't really see who else was doing what Activision did. You could say someone else would have, but that's pure speculation.wadark said:You make a good point here, but I'm still inclined to lay the blame mostly on Activision's handling of Guitar Hero, specifically. Sure, you also had Rock Band, and a couple other published series putting out titles, but nothing compared to the flood that came from Activision. Comparitively, Rock Band put out a total of 6 titles over the course of 5 years (3 main games, 2 band-specific, and Blitz), while the "Hero" franchise (including DJ) has 24 titles to its name in 7 years. The ratio is obviously way different. I don't believe Activision was thinking much of the other, smaller published rhythm titles when they published a storm of Hero games. They were thinking, "This is a cash cow, lets just keep shoving em out there."Draech said:The thing is if activision hadn't done it someone else would. Hence why others did. The market got flooded fast by more or less the same game from multiple sources. The genre itself collapsed on it self. The option of holding out the next release was never one Activision had with guitar hero. The genre was to easy to make and thus more people were ready to throw product out there.
*looks around* *sees millions of people wearing crosses*Tom Milner said:*bows down to you*
THIS MAN......HE IS JESUS
.................I'll take the "OR SOMETHING" for $500, Alex.OR SOMETHING.
I'm with ya buddy. I mean it's like EA purposely tried to ruin the franchise. And it's a real pitty, i used to be a huge C&C fan looking forward to any new releases (i even bought the collectors edition of C&C3, still regret that)Hero in a half shell said:I think Command and Conquer wins this contest (or should that be looses?)
Going from one of the genre-defining real time strategy games to what it is now, a Multiplayer centered, free2play, e-sports wannabe.
AH Westwood, how did it come to this?
Lucky you. I had the really bad idea to download and try the C&C4 Beta... Uninstalled it after 1 match. I was like: If i want to play Dawn Of War II i'll just buy that. And than i decided to go full masochist and watch the cutscenes on youtube... They literally slaughtered the story.Dunno wheather to argue or agree with this... C&C from 1995 - 2008 was utter genius and I loved every minute of it (I even kinda enjoyed 'Renegade'). However, everything (including and) after Red Alert 3 has fallen short, for me Kane's Wrath was the end of an era... I heard C&C4 was so terrible I never even played it! Then, I hear about a new Generals game on the Frostbite 2 engine and I think this could be a real return to from! Then I heard it won't have a single-player campaign. Fuck. That.
This metaphor I am about to use is going to be quite convoluted.Tdoodle said:I'm not sure how new areas, Pokemon, abilities, moves, type combinations, triple battles and Dream World is sitting and letting it go stale, but each to their own.Tiger Sora said:Many of you may disagree, but as I said this isn't a case of screw up, it's letting it sit and go stale.
On topic, Assassin's Creed is the big one for me. That they've only explored 2 characters/time periods over several games (not just including the main games, but the smaller handheld versions too) is a bit disappointing. I'm not a fan of the "Ones Who Came Before" plot either, seems like a forced attempt to up the stakes for Desmond and turn him into this ridiculous chosen one destined to stop the apocalypse - personally I much preferred that he was this coincidental everyman who was thrown into a secret war because of his ancestors.