Andy Chalk said:
The Needles: You Only Have Yourself To Blame
Ubisoft may have loaded the gun but you, dear gamer, pulled the trigger, so maybe it's time to stop crying about how unfair it is when it goes off in your face.
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You draw a baseless assumption, in thinking that anyone saavy enough to complain on the forums about thier game not working is also saavy about DRM. Plenty of people know how to go to company website and complain when things aren't working but not all PC gamers troll the escapist, or ign all day reading about DRM Details. Alot of people just go to work, cook dinner, and sit down to play thier new PC game. The last thing this consumer thinks about is something on the internet stopping them from playing thier game that they have a legitimate copy of. It's not as though this kind of DRM is par for the course.
The blame falls on Ubisoft for building a paper guard, and the script kiddies for setting it on fire. I'll grant you that a customer who purchased the game knowing about the DRM was somewhat naive if they thought this was not going to be a bumpy ride, but they are blameless for the system failure, which is the actual problem. Ubisofts attempt to stop pirates effects on thier profits have instead passed some of the damage on to the paying customer. It was a rubbish idea, and some jerks exploited it for cheap laughs.
Slice it how you want but here are the components:
-PC's Open Form makes it relatively easy to pirate any software, regardless of DRM.
-Publishers Attempt to survive in the PC market by developing DRM that stops pirates.
-Ubisoft has taken the DRM vs Piracy escalation to a point that it threatens the enjoyment of the customer with a legitimate physical copy.
Now for my own assumption I'm going to guess that most anyone that did understand the DRM does not own the game. Assuming that, credit for the public outcry goes to people that went to the store, bought a retail copy of Assassins Creed 2, loaded it to thier PC, and found that they were not allowed to play, because somone attacked the system that gives them permission. These people might be naive but they're not to blame. When you buy a game you expect to be able to play it, Ubisofts decision to use this kind of DRM puts thier responsibilty to garuntee that at risk. They loaded a gun and set it at the front door, and left said door unlocked. Was only a short matter of time before some jerk picked it up and pulled the trigger.
In short. Ubisoft made a dangerous weapon, griefers used that weapon, customers suffered.
I'll grant you that anyone who knew about the DRM and bought the game is braindead.
Otherwise I'm left only to wonder if your proposal that it's the victims fault is a weapon of mass trolling. If so nicely done, you got me to type a page up...