Yes it is actually quite scary indeed. I never wanted to admit it, but gamers on on the internet piss me off with their one dimensional thinking. Unfortunately this thinking is not limited to just Andy Chalk alone, he represents a fair proportion of a popular consensus.matrix3509 said:This article is seriously the most obtuse thing I have ever seen on this website, and that scares the hell out of me.
When the hell did playing videogames (or rather, attempting to play, as the case is now) become an exercise in gambling? So suddenly someone who really liked Ass Creed 1 and really wants to play the new game is shit out of luck, and its their own fucking fault?
Everything requires a person to be informed nowadays and given how pervasive the Internet has become it is easier than ever to make an informed choice. You want to know what happen to those bygone days? It was back when developers and publishers couldn't post patches on the Internet for later downloads. It was back in the day that you actually had to work to get pirated software in social organizations. This is also the fault of the Internet.matrix3509 said:Also, why the hell does buying a piece of entertainment require making an informed choice? What the hell happened to just buying a fucking game, going home, playing it, and not having any fear of being ass raped later on?
But it is functioning as advertised. "If the servers fail, you don't play." And that's precisely what happened.Gildan Bladeborn said:Victims was hyperbole on my part sure, but is it really so unreasonable to believe people can simply purchase games that looked enjoyable and expect them to function as advertised? I hardly think a "reap what you sow" is applicable - the only sin of the paying customers who purchased this game is "wanting to play a fun title on their PC". Not everyone even knows to be mad about DRM, let alone what it is and why they should be angry, and (this part is key) they shouldn't have to.
Yeah, god forbid we try to inject a little fun into this. It's not like we're talking about videogames or anything.Fenixius said:Oh wow. I am disappointed. As someone who is decidedly not to blame for this (ie: non-pirate, non-purchaser of DRM-laden products), I am insulted by you when you try to wake people up and get some accountability going, but then turn around and just laugh when people try to discuss it with you.
That's not remotely the logical conclusion. If you are walking down a street and you get mauled by a lion, you can hardly be blamed for it. If someone tells you to stick your hand in a lions mouth, you do it and it get bit off, it's your own damn fault.matrix3509 said:So to take your metaphor to its logical conclusion.Andy Chalk said:Sorry, dude. People who get caught in earthquakes are victims. People who bought Asscreed 2 for the PC are consumers who either made an informed choice or couldn't be bothered to make an informed choice. Either way, sow, reap, etc.
"Sorry mister earthquake victim about losing your house, wife, children, dog, and everyone you ever knew, but you were knowingly living in an area that had a potential to have earthquake. You took the chance, and now you are paying for it, tough shit."
Yup, makes sense.
Also, why the hell does buying a piece of entertainment require making an informed choice? What the hell happened to just buying a fucking game, going home, playing it, and not having any fear of being ass raped later on?
Anti-gamer? Hardly. My entire point is that the consumer has to protect him or herself. Ubisoft isn't going to look after your best interests, only you are. You deserve to get the best experience you can for your hard-earned money, but their are two sides to that equation. The first is Ubisoft's -- in exchange for your $60, they should provide a functional game. You can't control whether they do or not, though. Your side of the equation is being heads-up enough to protect yourself and make smart purchases based on what you know. If you think that by expecting gamers to empower themselves I'm insulting them, then I'm afraid you've grossly misinterpreted my point.nametakentwice said:*snip*
I think you're overstating it.Andy Chalk said:But it is functioning as advertised. "If the servers fail, you don't play." And that's precisely what happened.Gildan Bladeborn said:Victims was hyperbole on my part sure, but is it really so unreasonable to believe people can simply purchase games that looked enjoyable and expect them to function as advertised? I hardly think a "reap what you sow" is applicable - the only sin of the paying customers who purchased this game is "wanting to play a fun title on their PC". Not everyone even knows to be mad about DRM, let alone what it is and why they should be angry, and (this part is key) they shouldn't have to.
And as long as you're promoting willful ignorance in the consumer, do you think it's okay for them to scream like they've been kneecapped if they get home and discover their videocard won't support the game? Or that their processor can't keep up?
The main argument you make is "buyer beware"Andy Chalk said:*snip*
I'm sorry if I take this a little more seriously than you do. I made the "right" (ie: pro-consumer) choice, and it doesn't matter because a lot of people didn't. It's not like you're wrong - people need to take some level of accountability. But I know that the reserved collector's edition of AC2 I had preordered was sold before I could come in to collect my refund, after I told the guy on the phone that morning that I didn't want it anymore. And the people you write to, here on The Escapist, aren't really the sorts of people who're causing this problem.Andy Chalk said:Yeah, god forbid we try to inject a little fun into this. It's not like we're talking about videogames or anything.
Get over it.
I understand where you're coming from...I really do. But the vast majority of people are like the man in your example.Andy Chalk said:I feel like I should clarify some of my points, although honestly I'm not entirely sure how to go about it since most of the counter-arguments seem to focus on the idea that consumers have every right to be as ignorant as they can possibly be about their entertainment choices. And that's fair enough. All I'm saying is, if you put yourself in that position and it doesn't work out real well for you, don't pretend that you have no culpability.
Here's a story I like to tell that I think actually fits this situation rather nicely. Over the summer, some friends and I toddled off to the theater to see Watchmen. Just as the movie was about to begin, a man, I'd say late 30s, maybe early 40s, came walking in with his son - who was maybe late 8, maybe early 9. They had a bag of corn, and they settled down in one of the middle rows, next to an aisle, ready to kick back and enjoy their superhero movie.
I don't know if you've seen Watchmen (and if you haven't, you really should) but it ain't your every-day X-Men-style superhero movie. Lot of peen in that movie. Big, blue peen. A drawn-out sex scene or two. The violence is brief but harsh, although nothing too unusual in this day and age, but man... lot of peen.
Anyway, they put up with it for awhile but the big love scene finally pushed them over the edge, and they were gone before it was over. So what happened? Dude looked at the poster, saw some costumes, figured it would be a good movie to watch with his boy and was probably very surprised when it didn't work out quite like he expected. Who's responsible?
Nothing at all, so long as you're willing to accept the potential consequences of that decision. As you say, it all boils down to "buyer beware." It's certainly not the consumer's fault that Ubisoft instituted this DRM or that the servers went down, but it is your fault if you put yourself in a position to be affected by it.DoW Lowen said:The main argument you make is "buyer beware"Andy Chalk said:*snip*
Which is a fair enough point. If you know the risks, than you shouldn't be surprised when it happens. Although I think a person still holds the right to complain.
But the feeling I think we're all getting from your article and even Susan's position is that we've done something wrong. Because of ideologies we may or may not hold we are suppose to behave in a certain way. Yes it's true, we're responsible for our entertainment choices. Yes it is true it is better to make an informed choice. However you forget that we're buying a game, not a car.
I think I speak for many of us when I say we're offended that we're somehow in your eyes seen as "culprits" in all of this. Even if we were aware, and let's assume that we have knowledge down to the letter concerning the AC2 DRM issue, what is so wrong about buying a game we wanted to play?
You are a "culprit" in this. An accomplice, a cohort, whatever. You supported Ubisoft's DRM by giving them your money. That's not a judgment, that's a fact. Being offended because I had the temerity to point it out doesn't change anything.DoW Lowen said:I think I speak for many of us when I say we're offended that we're somehow in your eyes seen as "culprits" in all of this.
I'm just going to quote this because I think it needs to be said twice.DoW Lowen said:As for you Watchmen comparison, there are clearly classifications on the poster. It was clearly the man's fault and he was an idiot to bring in his child. But you cannot compare that situation to this one. Classifications are pretty obvious, DRM fine print is not.
I think we're operating under entirely different interpretations of the word "advertising" here. But as for your question, yes, of course it's okay for somebody to "scream like they've been kneecapped" in that scenario - they just purchased something they almost certainly can't return that doesn't work. What they shouldn't do is rant at the company that publishes the game, unless the reason it doesn't work is the minimum specifications being filthy lies.Andy Chalk said:But it is functioning as advertised. "If the servers fail, you don't play." And that's precisely what happened.Gildan Bladeborn said:Victims was hyperbole on my part sure, but is it really so unreasonable to believe people can simply purchase games that looked enjoyable and expect them to function as advertised? I hardly think a "reap what you sow" is applicable - the only sin of the paying customers who purchased this game is "wanting to play a fun title on their PC". Not everyone even knows to be mad about DRM, let alone what it is and why they should be angry, and (this part is key) they shouldn't have to.
And as long as you're promoting willful ignorance in the consumer, do you think it's okay for them to scream like they've been kneecapped if they get home and discover their videocard won't support the game? Or that their processor can't keep up?
well, nothing to add there, isn't it? and thus... /sign !!Hurr Durr Derp said:I agree 100%. While I'm not about to place the blame for what happened anywhere but at Ubisoft's feet, it's the gamers' own fault for being affected by Ubisoft's mistakes.
If you're paying to support and stimulate Ubisoft's retarded schemes, you deserve to reap the consequences. For better or worse.