Okay, first off, I'm 27. when i was around seven i was introduced to the Nintendo and with that Nintendo came SUPER MARIO BROTHERS. So i began playing and wouldn't you know I ran right into the first brown walking mushroom thing i came across and promptly died. And it wasn't that I didn't know that the thing would hurt me... (in all honestly I have a "PUSH THE RED BUTTON" level of curiosity, and probably ran mario head on into it at some point just to see what would happen) anyways, when i did unintentionally die, it WASN"T from lack of hitting the jump button. It was because i jerked my hands (holding the controller) up and two the right, signaling not only that I wanted Mario (Jump Man) to jump but the very direction I wanted him to go in... THEN i hit the jump button. That obviously didn't work. Mario didn't respond to my sudden spasm and promptly hit the mushroom and died to that very same song that I'm sure you've been hearing in your head OVER AND OVER as you read this. This spasm went into Super NES (and the next generation that picked that up after Nintendo), but was far less. And on and on it went to very little at SEGA and hardly any at all in Nintendo 64/Playstation. Only randomly did it pop up then if something SUDDENLY popped out at you.
Point being is that I spent 20 YEARS!!! trying and successfully to train myself to NOT move the friggin controller, In fact as generations went on, it was almost as if it was GENETICALLY being imprinted into our offspring NOT to do it. NOW, they suddenly come up with the technology to RESPOND to those spastic motions. ANd here we are in the complete reversal of where we, OR at least where I was, 20 years ago, hitting buttons to find that nothing happens and having to relearn that that spasm up and two the right, will move your character (GENERALLY) up and to the right.... I say generally because we have gone from the 2D scroller to full 3-FRIGGIN-D
AM I THE ONLY ONE THAT'S NOT ANNOYED AS F#*K
Point being is that I spent 20 YEARS!!! trying and successfully to train myself to NOT move the friggin controller, In fact as generations went on, it was almost as if it was GENETICALLY being imprinted into our offspring NOT to do it. NOW, they suddenly come up with the technology to RESPOND to those spastic motions. ANd here we are in the complete reversal of where we, OR at least where I was, 20 years ago, hitting buttons to find that nothing happens and having to relearn that that spasm up and two the right, will move your character (GENERALLY) up and to the right.... I say generally because we have gone from the 2D scroller to full 3-FRIGGIN-D
AM I THE ONLY ONE THAT'S NOT ANNOYED AS F#*K