So I just found a thread over on the WoW forums that really hit me hard. It's about a warrior player on the all too hardcore Korean WoW servers and... well just read it, it's not too long and it's a really good story.
http://us.battle.net/wow/en/forum/topic/7864486403
One sentence hit me super hard.
Then they added the LFR function. Killing off the last thing that required player input to build. All groups were built by an algorithm and not by people. Often you would wait an hour to get a group and be kicked because there was one too many Warlocks in the party or your iLevel was 3 points below what was expected of you. And right back to the end of the queue with you.
This meant that only those with the most luck or time could get anywhere in the game. And it also caused the once lively community to fizzle. The only people you spoke to was your guild if you raided with them.
Obviously these problems are exacerbated in this story considering it took place in Korea but the same issues are all present in the NA version. I was a die hard raider and PUG leader in Vanilla and BC and for all the problems the game had back then, it felt so much more alive.
There were many other reasons I left the game but these were the main driving force behind it.
For discussion value so that this doesn't just become a WoW bashing thread, what was the reason you left your favorite MMO? That one MMO you spent more time and love than you would like to admit on?
http://us.battle.net/wow/en/forum/topic/7864486403
One sentence hit me super hard.
This one sentence speaks entirely of the reason I quit WoW. The community was killed in two hits. First they removed the LFG channel, where you got to know good leaders by name. Leaders that actively searched and assembled parties by hand and lead with pride. And sometimes you'd see a Chuck Norris joke or two in there.But one day, because of random LFG dungeons and LFR raids, we didn't have to hang out with people in the server any more. And the game got old.
Then they added the LFR function. Killing off the last thing that required player input to build. All groups were built by an algorithm and not by people. Often you would wait an hour to get a group and be kicked because there was one too many Warlocks in the party or your iLevel was 3 points below what was expected of you. And right back to the end of the queue with you.
This meant that only those with the most luck or time could get anywhere in the game. And it also caused the once lively community to fizzle. The only people you spoke to was your guild if you raided with them.
Obviously these problems are exacerbated in this story considering it took place in Korea but the same issues are all present in the NA version. I was a die hard raider and PUG leader in Vanilla and BC and for all the problems the game had back then, it felt so much more alive.
There were many other reasons I left the game but these were the main driving force behind it.
For discussion value so that this doesn't just become a WoW bashing thread, what was the reason you left your favorite MMO? That one MMO you spent more time and love than you would like to admit on?