The Pacifist's Guide to Black Ops' Cuba Mission

Dirty-Zombie

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C95J said:
mindlesspuppet said:
JUMBO PALACE said:
mindlesspuppet said:
I agree with the guy who made the video, this is all console people's fault.
How?
Because everything is dumbed down for console gamers these days.
nice one, you are officially a fanboy.
I would argue that its the fault of these games trying to be more 'cinematic' rather than it being the fault of console gamers. The recent call of duty games seem too afraid to give the players any responsibility to make the narrative progress themselves and so make everything heavily scripted. The levels are ridiculously short too.... but thats not relevant. Ah, did I just feed a troll? :p
 

C95J

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Apr 10, 2010
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mindlesspuppet said:
I find that the controller is easier to use than a mouse and keyboard because you never actually have to move your hands when playing games, and controllers nowadays are super ergonomically designed for easier and comfier gaming. Consoles themselves are more convenient to use and much quicker as well. Buy a game, put game in, play game, done.

And just the fact that consoles are much more innovative. And it's family friendly, lots of people can play on the same console at once so it is the obvious choice if you just want to have relaxing fun, as well as other genres which might not be so relaxing.

I'm not saying PC gaming is bad, just you seem to be very one minded and unfair towards consoles.
 

C95J

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Dirty-Zombie said:
C95J said:
mindlesspuppet said:
JUMBO PALACE said:
mindlesspuppet said:
I agree with the guy who made the video, this is all console people's fault.
How?
Because everything is dumbed down for console gamers these days.
nice one, you are officially a fanboy.
I would argue that its the fault of these games trying to be more 'cinematic' rather than it being the fault of console gamers. The recent call of duty games seem too afraid to give the players any responsibility to make the narrative progress themselves and so make everything heavily scripted. The levels are ridiculously short too.... but thats not relevant. Ah, did I just feed a troll? :p
lol, maybe :D

there should be s sign put up... :p
 

The Rockerfly

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mindlesspuppet said:
JUMBO PALACE said:
mindlesspuppet said:
I agree with the guy who made the video, this is all console people's fault.
How?
Because everything is dumbed down for console gamers these days.
I'm sorry I couldn't hear you over your massive blind fanboy rubbish

OT: Huh, I will try this when I get it on Christmas
 

Jake Martinez

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Irridium said:
mindlesspuppet said:
JUMBO PALACE said:
mindlesspuppet said:
I agree with the guy who made the video, this is all console people's fault.
How?
Because everything is dumbed down for console gamers these days.
Then that would be the developer's/publishers fault for thinking console players are stupid.
Present company at the escapist excluded, most console players *are* stupid. It's not the fault of the platform in specifics, but mostly an effect that the player base is so freaking large, that the law of averages is going to dictate that the average console gamer is ... well exceptionally average.

Just be realistic about it, when you're talking about a demographic that spans anywhere from 8 year old girls to 60 year old grandmothers, I think you can see how the consoles would get a "bad rep" by most PC gamers, who tend to be A) male and B) pretty technology savvy (ok admit it - nerds)

Now I think the general problem here is that publishers are afraid to sell games that are hard. The fact that the biggest dollar market is compromised of people who wouldn't actually *notice* that the games are too easy, doesn't really give them much of a financial incentive to make the games difficult (or in marketing speak, "less accessible").

So really, if we're going to blame anyone - blame profits.
 

mindlesspuppet

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C95J said:
mindlesspuppet said:
I find that the controller is easier to use than a mouse and keyboard because you never actually have to move your hands when playing games, and controllers nowadays are super ergonomically designed for easier and comfier gaming. Consoles themselves are more convenient to use and much quicker as well. Buy a game, put game in, play game, done.

And just the fact that consoles are much more innovative. And it's family friendly, lots of people can play on the same console at once so it is the obvious choice if you just want to have relaxing fun, as well as other genres which might not be so relaxing.

I'm not saying PC gaming is bad, just you seem to be very one minded and unfair towards consoles.
There's just a bad stigma towards PCs, for some reason people still envision them as being tucked away under a desk in some cramped office space rather than as the center of an entertainment system.

The Xbox 360 controller works for PCs just fine, as do countless other third party devices. If I want the "console" experience I can sit back on my couch with my 360 controller and play on a PC, however if I chose to play a game that requires a more complex controller setup (any RTS for example) I have that option available as well.

I'd disagree that playing on consoles is quicker, sure you can forgo the 10 minutes it takes to install a game, but in the same regard once it's installed you don't have to deal with shuffling discs. Of course you can install games to a consoles HD, but in this case there's really no difference.

Not really sure how consoles are more innovative, unless your referring to the whole motion controller thing, which, to me, is a terrible direction for gaming to take. They are a part of the problem, more and more consoles appeal to the casual crowd. An audience that wants to have "relaxing fun"; your own words describe the very mentality that is causing games to be dumbed down. I don't want to relax, I want a challenge, I want something that makes me think or react quickly, not something to lull me into a mindless stupor.

Jake Martinez said:
Present company at the escapist excluded, most console players *are* stupid. It's not the fault of the platform in specifics, but mostly an effect that the player base is so freaking large, that the law of averages is going to dictate that the average console gamer is ... well exceptionally average.

Just be realistic about it, when you're talking about a demographic that spans anywhere from 8 year old girls to 60 year old grandmothers, I think you can see how the consoles would get a "bad rep" by most PC gamers, who tend to be A) male and B) pretty technology savvy (ok admit it - nerds)

Now I think the general problem here is that publishers are afraid to sell games that are hard. The fact that the biggest dollar market is compromised of people who wouldn't actually *notice* that the games are too easy, doesn't really give them much of a financial incentive to make the games difficult (or in marketing speak, "less accessible").
So really, if we're going to blame anyone - blame profits.
I agree with you 100%, it's no different than how the New York Times is written at a sixth grading reading level. As I mentioned earlier, developers make what sell, so I do blame the profits.

Edit (expanding a bit): I do think you're underestimating the number of female PC gamers. As far as percentage go, I can only speculate, that there is a higher percentage of female gamers on PCs than console.

As far as being tech savvy, I have to disagree here. I think most PC gamers are at best novice computer users, however, sadly that still puts them heads above most of society that understands nothing about the technology they use everyday and don't take initiative to look things up.

Edit (again, last one): Did some searching for female gamer numbers, found this http://www.gamespot.com/news/6212734.html .. It claims 50% of PC gamers are female, 28% of console.
 

C95J

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mindlesspuppet said:
I myself am not too keen on the motion controller thing anyway, but am willing to try it out. The consoles still care for the whole audience, with lots of good games targeted for the opposite audience.

I guess when it all boils down, I have done PC gaming in the past, lots of it. But I sort of prefer the TV and Console setup I have going right now. Although a better PC which could actually run Civ 5 and Starcraft II would be nice :D
 

Gordon_4_v1legacy

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Super Toast said:
mindlesspuppet said:
I agree with the guy who made the video, this is all console people's fault.
Are you being sarcastic, or are you one of those idiotic PC elitists I've heard so much about?

Not wishing to rain on your parade, but its hard to be a PC Elitist and stupid at the same time. Seriously, the two do not mesh given the baseline of know-how and smarts it takes to build and maintain a good gaming rig.

We can be however, mind-bogglingly ignorant, when the mood takes us.

I'm more of a platform elitist, playing a 3rd person RPG style (that isn't WoW) game or hack and slasher is frankly impossible or downright retarded with the keyboard mouse combo. Those games are at home on the console and I think they always will be.

First Person Shooters however, well, for me there one and only place is the PC. I've played a few for console (Killzone 2, Resistance: Fall of Man, Halo 3/ODST, CoD:MW2 and Left For Dead) and they drove me insane, though Killzone 2 least of all.
 

Gordon_4_v1legacy

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Super Toast said:
Gordon_4 said:
So what? Just because you can't play or don't like console FPS's doesn't mean that they should be erased from existence.
Not saying that they should, I just find one of the two platforms is superior for different games in terms of input devices.

If the console is how you prefer your FPS, then power to you, I just think that the PC is better for them.
 

soulfire130

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I think people being pricks when they say console players are the problem and I take offense to that. I play consoles and pc. Besides pc owner having to have the pc power to play a game and console owns just have to buy one console there is little difference between us. If you have a bad game that is also a console game then we have a bad game. We have the same issues so don't blame us for YOUR game, blame the developers and others involved in making the game, not other people playing the game.
 

swolf

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DuctTapeJedi said:
Letting the AIs handle everything... Hmm...

So it's a video game with no game play. I think FFXIII already tried that.
I believe metal gear tried that too.
 

DiMono

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That was pretty cool. I very much enjoy it when people find new ways to play games.
 

Johnny Ringo

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InterAirplay said:
Oh, christ, here we go. And so begins the downward spiral...
I am the voice inside your head (And I control you)

OT: The AI on veteran were incredibly competent at finding the most valuable cover in the room and taking to it. I spent Cthulhu knows how many tries on Executive Order trying to get past the choke point while muttering quiet obscenities at Woods for taking up the corner I had intended on hiding behind.
 

bob1052

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This is hardly proof of a "no gameplay" style game.

You have invincible allies. This means that given enough time of them ramming their head into a wall they will eventually kill the 25 or so enemies you face in that mission.

Alternatively you could have allies who died. You would be reverted to a checkpoint every 5 seconds because they got themselves killed. That sounds more fun, eh?
 

Woodsey

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This is very dumb.

I remember trying to complete the first Call of Duty's first mission on the hardest difficulty, and I died so many times I gave up.

bob1052 said:
This is hardly proof of a "no gameplay" style game.

You have invincible allies. This means that given enough time of them ramming their head into a wall they will eventually kill the 25 or so enemies you face in that mission.

Alternatively you could have allies who died. You would be reverted to a checkpoint every 5 seconds because they got themselves killed. That sounds more fun, eh?
Or you create allies that are invincible and who can take down some enemies but not all, like most other games do.

DiMono said:
That was pretty cool. I very much enjoy it when people find new ways to play games.
I think you're rather missing the point of the video.