Discuss ideas that could go into the perfect MMORpg, or critisize current elements from games that you'd rather see taken out.
-No more than 5 classes, very limited Interruption effects. Class balance should be relatively easy at this point.
-No CC. Crowd control in games Like WoW do not show skill level, it simply feels like a delay, almost as if one were to fill a hallway with ballons.
Infact, take out the grind of trash in dungeons, and have more complicated / longer boss fights, bouncing from boss to boss. Trash mobs serve no purpose.
-PvP based on random group selection, instead of a static faction.
-Grind, Nobody needs Grind to enjoy the game. Replace Grind with "fun" to cap out at maxlevel. This one may need more thought and discussion.
*Opinions are allowed to be given by each person, and do not need to be flamed. Please refrain from hating on someone's ideas because they're not your own set of views or expressions*
-No more than 5 classes, very limited Interruption effects. Class balance should be relatively easy at this point.
-No CC. Crowd control in games Like WoW do not show skill level, it simply feels like a delay, almost as if one were to fill a hallway with ballons.
Infact, take out the grind of trash in dungeons, and have more complicated / longer boss fights, bouncing from boss to boss. Trash mobs serve no purpose.
-PvP based on random group selection, instead of a static faction.
-Grind, Nobody needs Grind to enjoy the game. Replace Grind with "fun" to cap out at maxlevel. This one may need more thought and discussion.
*Opinions are allowed to be given by each person, and do not need to be flamed. Please refrain from hating on someone's ideas because they're not your own set of views or expressions*