Johnny Novgorod said:
Silentpony said:
Johnny Novgorod said:
When you're not having fun.
To be fair, some games(most I'd say) are not instantly from title screen fun. There is some build up to get into the gameplay or story.
Right, but that build-up isn't necessarily boring either. I'd say a good game knows how to get you pumped for what's coming before you're actually doing it. The bit before unlocking the open world, or getting rid of Roxas. I think once you're past tutorial territory and you've got a feel of how things are going to pattern out for the rest of the game, then you're good to decide whether you're into it. Like there's a sense of build-up within the first half hour of Resident Evil 4 that pays off once the bell rings in town. I'd still call that a quick burn as far as "getting a feel of the game" goes, even though you haven't been introduced to escorting Ashley, dealing with the Merchant or fighting bosses.
Oh I totally agree with you. A game should get to the fun as soon as possible, but my point is more a game isn't always
instantly fun. Like hitting start on Bioshock and you're in the plane and it crashes isn't boring, sure, but its not overly fun. Likewise swimming to the lighthouse isn't overly fun. The game doesn't get 'fun' until you at least enter Rapture, and that's at least 5mins in.