Recently, I've seen a lot of discussion about the limited number of stereotypical roles female game characters are forced into, and it caused me to realize that there is an array of tropes and stereotypes attached to male characters as well. I would like to talk about them.
It's no secret that game writing is, on average, fairly poor and that it is often filled with stereotypes. I think that changing this requires looking at and criticizing stereotypes many may consider to be positive as well as those generally considered to be negative portrayals.
First, some questions I would like to ask people:
-What archetypes and tropes do you see in the portrayal of male characters in video games? Are these the same tropes you observe in other media?
-Do you consider these traits positive or negative? Why?
-What do you think this says about how our community, or our culture in general, defines masculinity? Do you think this definition needs to change? If so, in what ways?
-What are some characters that do not conform to stereotypes? How common are such characters? Are they more common in some genres than others?
Men:
-Do you relate to the male characters in the games you play? Do you admire them or desire to emulate them?
-Do you believe that you possess any of these qualities yourself? Do you think they are common in other men?
-Is there anything you would like to see in the portrayal of male characters that you do not currently observe? Why?
Women:
-Do you like or admire the male characters you see in games? Do you relate to any of their experiences? If not, what is it about male characters that make them unrelatable to you? Could this be changed?
-Do you think these stereotypes are representative of qualities you observe in the men you encounter in real life?
-Are there roles or qualities you would like to see in male characters that you do not see now? What would make these characters more appealing to you?
Please remember:
This is not a thread about who is worse off than who, a general thread about sexism or a soapbox for people to express their like or dislike of contemporary feminism. It is intended to be a simple discussion of an aspect of video game writing I do not see being discussed in this way elsewhere.
It's no secret that game writing is, on average, fairly poor and that it is often filled with stereotypes. I think that changing this requires looking at and criticizing stereotypes many may consider to be positive as well as those generally considered to be negative portrayals.
First, some questions I would like to ask people:
-What archetypes and tropes do you see in the portrayal of male characters in video games? Are these the same tropes you observe in other media?
-Do you consider these traits positive or negative? Why?
-What do you think this says about how our community, or our culture in general, defines masculinity? Do you think this definition needs to change? If so, in what ways?
-What are some characters that do not conform to stereotypes? How common are such characters? Are they more common in some genres than others?
Men:
-Do you relate to the male characters in the games you play? Do you admire them or desire to emulate them?
-Do you believe that you possess any of these qualities yourself? Do you think they are common in other men?
-Is there anything you would like to see in the portrayal of male characters that you do not currently observe? Why?
Women:
-Do you like or admire the male characters you see in games? Do you relate to any of their experiences? If not, what is it about male characters that make them unrelatable to you? Could this be changed?
-Do you think these stereotypes are representative of qualities you observe in the men you encounter in real life?
-Are there roles or qualities you would like to see in male characters that you do not see now? What would make these characters more appealing to you?
Please remember:
This is not a thread about who is worse off than who, a general thread about sexism or a soapbox for people to express their like or dislike of contemporary feminism. It is intended to be a simple discussion of an aspect of video game writing I do not see being discussed in this way elsewhere.