Hey, so I've been playing a couple games lately like Bully, that are free roaming RPG's. Basically it stands behind the "go anywhere, do anything" mindset of something like GTA, which are the same developers. In all these games, though, I have noticed a few issues that really should have been addressed from the get-go.
1) The first thing a player is going to want to do is go out and kill/pelvic thrust at everything that breathes. This works quite well in sillier games such as Saints Row, but if a developer was trying to make a serious game, this completely ruins the experience. This being said, I don't want the game to hold me on a leash and make sure I'm a good boy, but I definately want to have the freedom to play the game how I want.
2) This is more specific to games such as Bully, or maybe some of the newer Harry Potter games (technically free roaming RPG's), and it's on the issue of classes. For a game thats based on school, they surely have captured it's distinct feel: repetitive and monotonous. Often times there just simple mini games, that's only benefit is boosting one of your stats, which takes the fun out of level grinding all together.
What other problems have you noticed in Free Roaming RPG's? And how would you adress these specific problems I have mentioned?
1) The first thing a player is going to want to do is go out and kill/pelvic thrust at everything that breathes. This works quite well in sillier games such as Saints Row, but if a developer was trying to make a serious game, this completely ruins the experience. This being said, I don't want the game to hold me on a leash and make sure I'm a good boy, but I definately want to have the freedom to play the game how I want.
2) This is more specific to games such as Bully, or maybe some of the newer Harry Potter games (technically free roaming RPG's), and it's on the issue of classes. For a game thats based on school, they surely have captured it's distinct feel: repetitive and monotonous. Often times there just simple mini games, that's only benefit is boosting one of your stats, which takes the fun out of level grinding all together.
What other problems have you noticed in Free Roaming RPG's? And how would you adress these specific problems I have mentioned?