Hmm, you could have it set at the end of the war, in Berlin. The player and his companions are German soldiers fighting to stay alive through the city while running and gunning with Russian troops and witnessing atrocities being committed all over the place. You could be leading this small band, and have an effect on who survives, who dies and who may be captured and brutalised by the Russians. There could be a scene where one of the German soldiers witnesses the gang rape of, say, his sister and is powerless to help her, and your job is to try and prevent him from doing something stupid (such as killing himself, or becoming enraged and committing his own atrocities in retaliation). The ending could be about escaping Berlin and making a run for France, where they would be treat slightly better as POWs than being at the mercy of the Russians.
With the success of Spec Ops, I'm sure such a gritty, realistic depiction of war and the horror it brings would do quite well, and it'd certainly help establish that war isn't black and white, there aren't any good or bad guys. It would also be quite distant from nationalistic ego games that FPS have mostly become as well.
With the success of Spec Ops, I'm sure such a gritty, realistic depiction of war and the horror it brings would do quite well, and it'd certainly help establish that war isn't black and white, there aren't any good or bad guys. It would also be quite distant from nationalistic ego games that FPS have mostly become as well.