Hm... I have mixed feelings about this subject.
Before 2011, I had put six years into Everquest and three or so into EVE Online after that. I've also tried a number of other titles and didn't really get into them. If those two were my only experience I think I'd agree with Greg.
However, in 2011 I signed up for Rift and played it through August. I already knew it wasn't going to be my ideal game (I want something with the crafting from Vanguard, the resource control/pvp elements of EVE and the gameplay style of Warhammer) and that I had to start going back to school in September, so I knew my time in Telara was set in stone.
Despite this I had a really great time in Rift. I was there for beta testing and the early class balance issues. I was playing the forum warrior at work when it was quiet, imagining new DPS and hybrid builds for my cleric and trying them when I got home. I joined a guild that raided only three times a week, and ended up being a key member. In short, despite a limited timeframe AND a limited number of hours per week, I felt a sense of achievement and actually enjoyed my time in game, something I couldn't always say about EQ.
What I take out of that experience is that uberguilds are not for me - finding a guild that matches my pace and desire for achievement (somewhere between hardcore and casual, that focuses on getting those three raids a night done efficiently) is important if I'm going to enjoy an MMO again. If it feels like punching in for raid night is becoming a job, it's time to cancel.
Since then I've been doing the same things as Greg - my Steam library is starting to become impressive and I've played a heck of a lot of Minecraft - but I've got my ear to the ground for a new MMO to play.
Before 2011, I had put six years into Everquest and three or so into EVE Online after that. I've also tried a number of other titles and didn't really get into them. If those two were my only experience I think I'd agree with Greg.
However, in 2011 I signed up for Rift and played it through August. I already knew it wasn't going to be my ideal game (I want something with the crafting from Vanguard, the resource control/pvp elements of EVE and the gameplay style of Warhammer) and that I had to start going back to school in September, so I knew my time in Telara was set in stone.
Despite this I had a really great time in Rift. I was there for beta testing and the early class balance issues. I was playing the forum warrior at work when it was quiet, imagining new DPS and hybrid builds for my cleric and trying them when I got home. I joined a guild that raided only three times a week, and ended up being a key member. In short, despite a limited timeframe AND a limited number of hours per week, I felt a sense of achievement and actually enjoyed my time in game, something I couldn't always say about EQ.
What I take out of that experience is that uberguilds are not for me - finding a guild that matches my pace and desire for achievement (somewhere between hardcore and casual, that focuses on getting those three raids a night done efficiently) is important if I'm going to enjoy an MMO again. If it feels like punching in for raid night is becoming a job, it's time to cancel.
Since then I've been doing the same things as Greg - my Steam library is starting to become impressive and I've played a heck of a lot of Minecraft - but I've got my ear to the ground for a new MMO to play.