A very interesting concept, though I can't help feeling it might be a little jarring.Soviet Heavy said:snip
So, different thought. The player is a cop, working deep undercover in a street gang or whatever. Shhhh, don't tell the player. So, for a while they do things for the gang, learning about why some people fell into a life of crime, getting to know the characters and shit. Then you have to bust them. It could also make for some confrontational scenes, since the player wouldn't just be shooting them, they'd have to speak to them after.
Also intriguing. Kind of a hopeless guerilla warfare kind of situation. Perhaps seeking to find any prisoners before trying to escape? Witnessing your friends being brutally executed etc.zHellas said:Hmm... I'm thinking more like you are one of the faceless mooks, and after a few days of chatting with your buddies, doing some stupid guard duty where the only real threat was some baby in a stroller nearby left unattended for a few minutes, suddenly the "good guys" of a stereotypical burly, gritty brown "'MURRIKA, FURK YEAH!" FPS burst in, mocking & slaughtering you and your friends.
And you decide to try and survive through the onslaught (not win, just survive.) by stealthily moving around, occasionally fucking with the "heroes" whenever and if you can by sabotaging their equiptment, the path to what they're looking for, etc.