Don't attribute crowd-logic to me. I was on the fence about GTA V for other reasons and micro-transactions were the thing that pushed me off. I play a pay-to-win game, so it's not like I have a huge amount of hatred over it. My issue with micro-transactions is that I'd have paid for the game already. If they want to charge a subscriber fee for online pay, they can do so upfront.Carpenter said:So your another person that just assumes they are going to make a "pay 2 win" game even though every large company knows that's suicide?
Yup anything to make a buck, how dare they sell cosmetic changes to your multiplayer character.
Bottom line, if anyone is dumb enough to think having the thing nobody else has in a game is important, I see nothing wrong with taking their money. As long as they are willing to pay for pointless stuff.
On that note, people are jumping the gun on the micro transactions thing. People are pointing out that there's a section in the menu for the xbox store, problem is this could just be for DLC which has been in countless games already.
Yes it will probably have some micro transactions if it's going to be free to play. I think that's stupid considering I need to pay xbox to play online at all, so I won't be playing it. The single player is still the main focus so why does it matter to people?
There is economic incentive for them to make the online play more difficult for the cheap players. So far, all they've said is you can buy in-game cash. Does in-game cash translate to stat upgrades, weapon unlocks, or just silly hairdos? If it's anything but cosmetic, then you have yourself a pay-to-win game. So don't jump on the GTA-defense bandwagon yet, campaign-player (...why do you care?).
And it sure as hell isn't "suicide." It never has been. Most people who want to play the game will still buy it. The people who want to play it and pay a little on the side to get a leg up on the competition, will do just that. If it was "suicide," there wouldn't be any games that exist as pay-to-win. The only time it is detrimental is when the company so severely stacks the odds against non-paying players that the playerbase simply evaporates. But they can tilt the odds slightly and keep both the payers and the grumblers.
So as someone who isn't remotely enticed by the campaign after GTA IV, the online play was the only draw. And the micro-transactions are the push away. I've chosen not to purchase games I was actually looking forward to for less offensive reasons than micro-transations.
*goes back to playing Saints Row 4*