So I finally got around to playing this about a week ago. I'm 20some hours in and man this game is huge alright. I only beat 1 major rune boss and am busy exploring the first mapped area and collecting all the trinkets. Already lvl 40something too, so I can see this going up to like lvl 200+ if there's one area of similar size for each major rune boss which is the way it sounds.
Also yeah this is basically dark souls 4 with a horse and a jump button. And that's fine haha. I'm using my usual STR build but I am actually using the mana pool for skills this time around (wild strikes feels OP so far, the DPS on it is so high it's silly and it barely burns any mp or stamina), so I put a minimum amount of points into faith and some on mind cause it helps when you're traveling to have a projectile and a healing spell, but mainly all my stats are in end and str, 2handing a greatsword or axe.
Also the game is surprisingly hard if you don't use the summon spirits which trivialize most fights, which I love, every boss killed me a good 5-10 times so far, and I even died to some of the smaller ones in some of the treasure dungeons.
I charged the castle from the front gates and outside of the ballista and those damn knifebirds it wasn't too hard though, that gatekeeper was a chump lol.
One thing I'm not sure about is how to make sure I'm using the great runes right. I went in the tower and activated the one the first boss had and then equipped it but my attributes didn't seem to go up (unless it doesn't mean stats but just like, basic damage or something?) I know you can use that consumable sliver of grace or something to supercharge your rune but those seem pretty hard to come by so I'm saving the one I have but isn't it supposed to do something by just being equipped too? Like those items feel like the Embers from DS3 or humanity from ds1 or something but they don't seem to be as plentiful.