I'm not gonna lie, of the major games I've bought this year, Portal 2 is still by far the best one I have played by a long shot. The singleplayer is paced perfectly, the puzzles are creative, and the humor and dialogue are unmatched. But still, I feel a little letdown by the replay value.
This is the same problem I had with Portal 1. While those three hours were a blast to play, they do not lend themselves well to replay at all. Once you get the pattern down, you can blast through rooms that were originally tricky in a matter of seconds in some cases. This in turn causes an issue with the pacing. When you finally figured out a puzzle in the game, you would be rewarded with more hilarious dialogue like a reward. But the faster you go, the more you hear the phrases repeated, the less impact they have.
Portal 2 has this even worse, being story focused over the puzzles themselves. There are still some devilishly tricky puzzles in the game, but once you know how to beat them, that's it. You don't get the same WOW factor playing through them a second time like you did the first. This is where longevity would have really helped I think. While the short game pattern for the Portal series has done well to help endear itself to people, it also limits its replayability, because breaking the flow of the game adversely affects other parts of the experience as well.
So that's just my take on it. Playing through the Portal series with the awareness of one who has beaten them already leaves a lessened experience than what a newcomer will have.
This is the same problem I had with Portal 1. While those three hours were a blast to play, they do not lend themselves well to replay at all. Once you get the pattern down, you can blast through rooms that were originally tricky in a matter of seconds in some cases. This in turn causes an issue with the pacing. When you finally figured out a puzzle in the game, you would be rewarded with more hilarious dialogue like a reward. But the faster you go, the more you hear the phrases repeated, the less impact they have.
Portal 2 has this even worse, being story focused over the puzzles themselves. There are still some devilishly tricky puzzles in the game, but once you know how to beat them, that's it. You don't get the same WOW factor playing through them a second time like you did the first. This is where longevity would have really helped I think. While the short game pattern for the Portal series has done well to help endear itself to people, it also limits its replayability, because breaking the flow of the game adversely affects other parts of the experience as well.
So that's just my take on it. Playing through the Portal series with the awareness of one who has beaten them already leaves a lessened experience than what a newcomer will have.