The Sims 4 Will Toy With Your Sims' Emotions

Weaver

Overcaffeinated
Apr 28, 2008
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I want to see their emotional state as they try to login to Sim City.

IMO, the sims is one of the more pure roleplay experiences out there if you play it that way.
 

Roofstone

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May 13, 2010
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josemlopes said:
Roofstone said:
josemlopes said:
As for the rest of the game everyone knows that as soon as you actually start playing its just as boring as ever
Really now? I had no idea. What I do now is that I have enjoyed every single sims so far, in fact I rather love them. ^^
Not everyone finds your boring to be "their" boring, my friend.

OT: Looking forward to this, new create-a-sim seems a bit hard to master, but looks rather fun and interesting. Also looking forward to seeing the emotion thing play out.
I guess I exagerated but its still well know that a lot of players (not all) mostly dig the house building stuff.

For me what bugs me is the lack of control of my characters and how all you is force them to do stuff (its like you are fighting against their will). Its like you create a path and they create theirs and instead of the result being a path in the middle you just jump around from one to the other.

I would much rather have direct control of a character and the others being themselfs.

But like you said some people like it the way it is but I would like to at least see that as an option of a gamemode where the character I choose has no automatic decisions.
Oh quite, I can certainly see why the sims would bore someone out of their mind. It is a very niche game. And certainly not for everyone, though personally I enjoy it.
 
Jun 23, 2008
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Sims 2 is my go-to game when I want to play doll-house. Sims 3 felt like EA wanted more money if ever I wanted do do anything fun...and then travelling felt like a cheevo quest in which I had to break character to make any progress.

If Sims 4 is based on the Sims 3 model, I expect it to be crap. Pretty crap, but still EA-pay-to-play crap. If they took some pages from Sims 2 in making it more open-universe sandbox and less gotta-catch-em-all, well, then I'll be sad because it requires the spyware Origin.

On the other hand, maybe in a few years they'll release an all-expansion, all-DLC, no-Origin version. Then I'll play it.

238U
 

l3o2828

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Mar 24, 2011
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Sheesh, The sims 4 is such a sexist game! Sophia has no personality whatsoever, while the boys have several emotional states in less than 5 minutes!

On a more serious note, i am looking forward to creating sims, building them a house... then never playing the game ever again.
 

TakeyB0y2

A Mistake
Jun 24, 2011
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It looks like it could potentially fix the micromanaging nightmare that The Sims 3 was if TS4 still keeps the open world gameplay.

The only time I really enjoyed the open world of The Sims 3 was when I was playing as a single sim. With that sim I would explore the world, collect things, find hidden locations, play the more interactive jobs in Ambitions, and generally actually the the gameplay that was unique to TS3 that TS2 didn't have... Buuuut, then once that sim got married, had children, had their deadbeat brother move in... Suddenly, the open world became a huge chore to have to deal with. While the game had no loading screens, there was no way the game could keep everything in a world loaded all at once, so trying to bounce around town to keep tabs on an entire family cause laggyness, stuttering, and really ugly texture loading to get thrown up in my face. On top of that, it was super annoying! Having to wait for the camera to fly all the way up into the sky, when fly over the sim I'm selecting, and then fall back down to focus on them was pretty damn flow breaking and made it harder to control everyone. I wish when selecting a sim the camera could just instantly teleport to where they are, but I guess that would make the texture loading even worse.

Eventually I would just give up entirely. I'd end up playing TS3 the way one would play TS2; your family would just stay in their homes, all day, every day, only leaving to go to work/school. The only way to make the open world bareable was to download a mod that made time progress slower, which was nice, but also kinda screwed up job and skill gain speeds making the game almost too easy.

Welp, guess I'll keep my eye on this and hope it's not as disappointing as TS3. I loved TS1 and 2, I hope this can bring back some of the old charm lost in TS3.
 

Dragonbums

Indulge in it's whiffy sensation
May 9, 2013
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The only fun people seem to get out of the sims are Let's Players with too much time on their hands putting in male pregnancy mods and creating Sonic/Luigi hybrids.
 

FootloosePhoenix

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Dec 23, 2010
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Am I a terrible person for hoping that the narrator would say your sims will commit suicide if they stay in a depressed state over an extended period of time? Because that's the only real aspect which interested me for a moment. As it stands, I enjoyed these games when I was younger, but if I ever wanted to play again, I'd just dust off my sister's old copy of The Sims 2 and the boatload of expansion packs we already own. The Sims 3 rubbed me the wrong way; I wouldn't expect its sequel to be much different. House building does look nice though.
 

Monsterfurby

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Mar 7, 2008
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This sounds like the same old packaged in a new way. Nothing really innovative about the whole "emotions" bit - it's just a more granular version of the old moodlets.

What TS4 needs is better handling of task queues and interactions between sims in the same room - talking to people and/or interacting with them, especially in the own home, should not have to be a "full action" as it were, for that way it feels really, really, artificial. People talk WHILE doing things, not INSTEAD OF doing things, most of the time. If a Sims game ever manages to reflect that, I'll buy it and forgive any sort of weird DLC/add-on shenanigans.
 

Baddamobs

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Aug 21, 2013
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Drejer43 said:
does anyone else get an uncanny valley vibe from this, or is it just me?
I was getting it massively from the last game, less so graphically with this one, but the whole emotions angle is starting to sound more and more disturbing...
As in, you know how everyone always jokes that we are a less then kind God simply watching the lives of lesser beings down below us? From a gameplay perspective, it's a great idea, but from a kind of moral perspective? Playing with creatures emotions, even virtual ones sounds a little freaky for me...
 

Akytalusia

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Nov 11, 2010
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it's not looking good for resource efficiency if they official trailer has shoddy frame rates... the impression it's expressing is 'the system requirements are so ridiculous, we can't even run it smoothly, and we're freaking EA with the toppest end super computers. good luck running it with your peon specs.'
 

immortalfrieza

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May 12, 2011
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Wait, Let me guess... Instead of putting in everything that was in the previous games from the start and then building upon that and adding in new stuff like they should, they are going to make a bare minimum Sims game with practically everything in the previous Sims game expansions taken out and then sell that content they should have had at the beginning as expansion packs and store content all over again.

I HATE the fact that they do this, not only because it's a massive rip off but because it makes each game feel rather redundant. I mean, when the previous game can do everything the next game in the series can do plus much more than the new one will be able to do for a long time and we'll all have to pay out the nose to get that content back (AGAIN) while barely adding in anything new then what motivation does ANYONE have to get the next installment, especially right away? A little prettier graphics? HA!

Though if they at least get rid of the damned rabbit holes it might be enough to justify purchasing it again.