The solution to our CoD problems

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Phlakes

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Mar 25, 2010
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So, the last few MW3 trailers got me thinking. Call of Duty used to be single player game with multiplayer as an extra, until 4 accidentally had some of the best multiplayer in gaming history, and possibly the best of the time. Then Activision saw the big juicy bundles of money in that multiplayer, and we ended up where we are now, with the fourth game since 4 coming soon, and still getting close to the same thing with each installment.

Let me make it clear first that I like the games. I've played every one except 3 (because it sucked), and enjoyed them all. I played several dozens of hours of MW2's multiplayer and a bit less of BlOps', but I know that the multiplayer experience doesn't change much, and the emphasis on it is hurting the campaigns, to where they've become the extra feature.

So, the easiest and most logical way to handle this is to release one single CoD multiplayer game that gets rolling updates and patches, essentially making it an MMO like TF2. Devote one developer/team/whatever to that, and have the another only work on single player, spec ops, and whatever that other thing is that MW3 has, can't remember what it's called. Hell, with each new release, the multiplayer could get a major update to fit the time period

"But Phlakes!" you say. "We've all heard this idea. Probably half of us have thought of it ourselves."

Yeah, well, whatever.

Anyway, there's one huge reason this has a 0.01% chance of actually happening, and you know what that is.

Activision likes money. Now before some of you go off on your "corporations are evil and holding developers back and we're all their whores for buying their games" thing, can you really blame them? Let's say you write "I am a mongoose in Norway", and a million dollars appear in front of you. Then you write "I am a squirrel in Brazil", and 5000 dollars appear in front of you. Which one would you keep writing?

With each new release, people want the updated multiplayer, and most of them are paying $60 just for that, when instead they could pay $60 for a base multiplayer including all future updates, and then buy greatly improved single player games.

And actually, when I think about it, the MMO formula could get them more money. Let's pretend the consumer base is a million players, and stays relatively constant with each installment. Each year, they would get are 60 million dollars from people buying the games. Now, we all know the MMO type thing wouldn't be free to play, so let's imagine it's $5 a month. After twelve months, that's $60 a player. $60 each year for new games or $60 each year in subscription fees.

And then you take microtransactions into account. Knowing the fanbase (and that's not meant offensively), a lot of them would pay for unique weapon skins or those title things (offering custom titles for $1 or so would be ludicrously profitable). Not to mention that updating a single multiplayer game is waaaaaaaaaaaaaay less expensive then releasing a new one.

Basically, lots and lots of profit for Activision and the developers, players who love the multiplayer get their experience improved constantly, and people who like the singe player get much better ones.

In a perfect world, this all would sound reasonable, but this isn't a perfect world.
 

Bvenged

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Sep 4, 2009
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That would be a fantastic idea because I used to enjoy the CoD stories (MW1 was absolutely amazing and it's multiplayer was sweet); but I would easily say Mw2 is one of the worst, if not THE worst game I have ever played multi/singleplayer. TF2 is brilliant and proves such an idea would work if a game holds its fanbase for its multiplayer.

It's something Activision seriously should look at. It's either that or just let the game rot as I doubt there will be anything more than one more CoD after MW3. EDIT: Looking at MW3 footage so far, the trailers are being nothing more than trailers (a good trailer can make the most crap of things look good) and the game seems to be exactly what IW have advertised it to be. 70% MW1 and 30% MW2. considering MW2's engine was broken to the point were I compiled a list of faults with the game, not my playing ability and in 1 hour that list exceeded 50 points. I even verified it with 10 friends. I never want to touch MW2 again & if I want MW1, I'd go and play it.

Activision needs to give Infinity Ward a load of time (not 6 months) to make the next CoD and it should be done in the style of TF2. purchasable content and a constantly updated multiplayer.
 

Ordinaryundone

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Oct 23, 2010
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...but I've thoroughly enjoyed every CoD campaign, even 3. I don't just pay $60 for a multiplayer update, I'm extremely hyped about getting to see the end of the story in MW3.

That said, if they did make a seperate, F2P version of MW 2 or Black Ops with microtranactions it would do gangbusters. It probably won't happen because consoles don't support that formula very well, but it's still a nice thought.
 

dickywebster

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Jul 11, 2011
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Now this would be nice for people like me who rarely if ever play online so cut down single players like in the MW series are just kinda overpriced.
But i doubt it will ever happen, cause "apparently no one buys cod for the single player".
Heck i think there was even a thread about that at somepoint.
 

INF1NIT3 D00M

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Aug 14, 2008
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You just described Call of Duty: World or whatever the hell they decided to call it. I read about it in Game Informer a while back. I wouldn't know if the project has been shut down or not, but last I checked a Call of Duty MMO-type thing was in production already.
Activision likes money. Believe me, they're two money-grubbing steps ahead of you.

Actually, the last I heard of Call of Duty World was a little while after the release of MW2. It was supposed to have Pseudo-instances, where you fight alley by alley in one big world that loaded in instances. Actually, just think Planetfall or MAG or whatever, only Call of Duty branded. You'd even get persistent territory for each side, as if what Call of Duty needed was more camping.
 

ChupathingyX

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Jun 8, 2010
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In a recent interview with Sledgehammer Games general manager, he stated that apparently they want MW3 to...

...tell a story. We want to tell a good story, we don't want it to be confusing, I want to know who I'm playing.
Source: http://www.computerandvideogames.com/321829/interviews/modern-warfare-3-theres-lots-of-innovation-here-weve-absolutely-got-new-mechanics/

Accoring to him, MW3 will feature a good story, multiplayer and will feature innovation in the form of a new way to use grenade launchers.
 

the spud

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May 2, 2011
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People hate change. It is sad, but I just don't see people (at least not most of CoD's userbase)getting on board with this idea.
 

Iron Mal

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Jun 4, 2008
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Phlakes said:
With each new release, people want the updated multiplayer, and most of them are paying $60 just for that, when instead they could pay $60 for a base multiplayer including all future updates, and then buy greatly improved single player games.
Your entire idea banks on this statement being true when, quite frankly, it isn't.

Some CoD players are there just for the multiplayer, some enjoy a nice balanace of the campaign and the multiplayer and some even ignore the multiplayer permamently in favour of the campaign and co-op modes (and the group with the largest number is probably the 'I play both' crowd).

If your idea went ahead then rather than getting both game types when I pay £45 for a new game I only get one (and have to pay an additonal £45 for the multiplayer/campaign), in short, this would be screwing over a large chunk of the player base when previously you would have been giving them everything they wanted.

I can see where you're coming from and if it weren't for that small fault in the plan then I would say it's a good suggestion but unless you can confirm that most people out there play CoD solely for the multiplayer then it doesn't sound like a very good idea to me.
 

Phlakes

Elite Member
Mar 25, 2010
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Iron Mal said:
Phlakes said:
With each new release, people want the updated multiplayer, and most of them are paying $60 just for that, when instead they could pay $60 for a base multiplayer including all future updates, and then buy greatly improved single player games.
Your entire idea banks on this statement being true when, quite frankly, it isn't.

Some CoD players are there just for the multiplayer, some enjoy a nice balanace of the campaign and the multiplayer and some even ignore the multiplayer permamently in favour of the campaign and co-op modes (and the group with the largest number is probably the 'I play both' crowd).

If your idea went ahead then rather than getting both game types when I pay £45 for a new game I only get one (and have to pay an additonal £45 for the multiplayer/campaign), in short, this would be screwing over a large chunk of the player base when previously you would have been giving them everything they wanted.

I can see where you're coming from and if it weren't for that small fault in the plan then I would say it's a good suggestion but unless you can confirm that most people out there play CoD solely for the multiplayer then it doesn't sound like a very good idea to me.
I guess the sentence was worded strangely, but-

and most of them are paying $60 just for that
I do know that lots of players enjoy the campaign, but out of the entire player base, most are there for the multiplayer.