I've been going around several of these posts, reviews, and rants and trying to take away something meaningful. I know, first mistake. I keep hearing people talk about how (specific) game/s are soul-less, co-outs, or un-fulfilling in some way. I know that some games are obviously like this, such as BF3's single player campaign (Which somehow managed to get a novel interpretation.) and some other titles that should have never been. (Metroid Other M anyone?)
However, some games receive these criticism and I can't help but feel they are unfair, or the arguments made about them just seem unfair. Games from Nintendo are often fodder for being soul-less, the Halo franchise has earned this credit, and Skyrim has had a number of posts about them not living up to "expectations".
Some reasons for this are unfair analogies, gamer elitism, forum trolls, and over-hyped fan bases. However, these are not what I want to talk about!
What is the Soul of a Game, or Gaming in general? What is it that is at the core of our decisions to spend $40+ on games? What are your thoughts on this? Where/What is the Soul of a Game?
However, some games receive these criticism and I can't help but feel they are unfair, or the arguments made about them just seem unfair. Games from Nintendo are often fodder for being soul-less, the Halo franchise has earned this credit, and Skyrim has had a number of posts about them not living up to "expectations".
Some reasons for this are unfair analogies, gamer elitism, forum trolls, and over-hyped fan bases. However, these are not what I want to talk about!
What is the Soul of a Game, or Gaming in general? What is it that is at the core of our decisions to spend $40+ on games? What are your thoughts on this? Where/What is the Soul of a Game?