- May 13, 2010
I still play 2e by choice as my favorite version. And yes, D&D started from tabletop wargaming, but it became so much more than that, and that's why I was so disappointed by what I saw as a big step backwards in 4e.Alex_P said:People said the same thing about 3rd Edition when it came out. Is D&D4 more combat-oriented? It's really a matter of perspective.LadyRhian said:When D&D turned into "Advanced Combat Simulator" in 4e, they lost me as a customer.
At the end of the day, D&D as a ruleset tends to focus on fighting, swag, and dungeon traps; the rest kind grows up organically/haphazardly (depending on who you ask) around that structure. 3rd Edition's DMG, for instance, flat-out said that "deep immersive storytelling" meant avoiding the game rules (and spending an hour talking to shopkeepers, but that's a different story...).
No doubt D&D4 didn't match many players' established expectations of how "roleplaying" fits together with rules. That's not the same as cutting it out, though.
And let's remember that D&D grew out of what was basically a "combat simulator" to begin with.