I can't remember how I ended up owning this game. It must have been in some kind of collection on Steam or Humble Bundle, because it isn't the kind of thing I normally play. Still, I've resolved to work through my Steam backlog in alphabetical order, and so I've ended up playing Binary Domain over the last week. And... huh. It ended up surprising me. A lot.
Setting aside the gameplay, which turned out to be a good bit better than I was expecting from something that looked like a generic third person shooter (well, it still is a generic third person shooter, but the modular way you go about destroying enemies and the sheer variety of different foes was a lot of fun). Particularly the characters. The story is ok, and there are some strange writing quirks and really, really corny bits at times, but the characters really took me by surprise. Sure, the protagonist is every white male video game protagonist ever, but the others are all quite interesting.
The one that really surprised me was Rachael Townsend. I can't think of many genuinely unattractive women in games, at least in the "under 50" age group. She's this hulking block of a woman taking on some of the team's most physically demanding roles, namely the close quarters fighting with a shotgun and lugging the team's RPG around. She's not really a full three-dimensional character, her only real attributes seem to be "brash" and "likes explosives", but I can't say I can think of many female characters like her in games. I just kind of appreciate the fact that they didn't feel the need to pretty her up.
The story certainly isn't perfect, but given that the basic premise is "robots that look like humans are being made, discover who is doing it and stop them", I was pleasantly surprised by the route the game chose to take.
I went into the game with pretty low expectations. It's not a masterpiece, but there are a lot of weirdly novel elements that managed to consistently surprise and entertain me. I dunno, does anyone else remember this game?
Setting aside the gameplay, which turned out to be a good bit better than I was expecting from something that looked like a generic third person shooter (well, it still is a generic third person shooter, but the modular way you go about destroying enemies and the sheer variety of different foes was a lot of fun). Particularly the characters. The story is ok, and there are some strange writing quirks and really, really corny bits at times, but the characters really took me by surprise. Sure, the protagonist is every white male video game protagonist ever, but the others are all quite interesting.
The one that really surprised me was Rachael Townsend. I can't think of many genuinely unattractive women in games, at least in the "under 50" age group. She's this hulking block of a woman taking on some of the team's most physically demanding roles, namely the close quarters fighting with a shotgun and lugging the team's RPG around. She's not really a full three-dimensional character, her only real attributes seem to be "brash" and "likes explosives", but I can't say I can think of many female characters like her in games. I just kind of appreciate the fact that they didn't feel the need to pretty her up.
The story certainly isn't perfect, but given that the basic premise is "robots that look like humans are being made, discover who is doing it and stop them", I was pleasantly surprised by the route the game chose to take.
Namely the fact that it would have been so easy, and so obvious, to have a team member turn out to be a Hollow Child in disguise. The route the game took with hybrids was a lot more interesting (even if I'm not entirely sure how hybrids are meant to be any different from humans).
I went into the game with pretty low expectations. It's not a masterpiece, but there are a lot of weirdly novel elements that managed to consistently surprise and entertain me. I dunno, does anyone else remember this game?