The "subtly ridicule game designs" thread.

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irrelevantnugget

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Mar 25, 2008
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Let's play a game, shall we?

As the title says, let's ridicule certain game design choices by telling a short (fictive if you want) story.

I'll start off with this one:

Last night, I felt like playing Doom 3. After wandering around for half an hour in-game without seeing a monster (yet hearing them the whole time, for some reason my flashlight didn't work), I suddenly realized that my monitor wasn't switched on. Doh.