SargentToughie said:EDIT: And oh, believe me, if there was ANY WAY I could get my hands on either a Dreamcast or an SNES... hooh...
Does the GoG version of DK 2 work on Win 7? I have seen alot of cases where it crashes all the time. I love the seriesDraech said:I keep digging out my old Dungeon Keeper 2 and Wizardry 8.
For those of you who havn't played those GoG got the DK 2. Well worth your money.
As for the Wizardry. That is a different beast a lot harder to get a hold off.
That being said I am still enjoying modern gaming. The indie market is booming with funny little titles playing to your nostalgia and the triple A market has gotten me very interested.
I think I said in the OP that I don't have any intention on abandoning modern gaming completely. Believe me when I say that I have every intention of supporting indie developers and developers that don't clog their games with player-screwing nonsense, I just want to take a step back, spend some time on an older system, and remember what it was that got me so passionate about games in the first place, that's all.rhizhim said:Snip
Yeah, the relative proportions of garbage games hasn't changed, but I don't see what shovelware has to do with not wanting to put up with DLC, DRM and activation codes.MelasZepheos said:Yeah, let's go back to the old days!
*snip*
I could do this all day.
Yes, it works. Or at least it should do. GOG does ensure that their games can be played on Vista/7. I have played DK2 on Windows 7 but it wasn't the GOG version.Skuggen said:Does the GoG version of DK 2 work on Win 7? I have seen alot of cases where it crashes all the time. I love the series![]()
I did neglect to mention it in the OP that I'm actually a HUGE supporter of the indie scene, and actually, I kinda have to disagree with you about Dungeon Defender's DLC being overpriced, I just payed $2 for a whole new hero class, which adds a tun to the game, and I have yet to run into a single activation code too.Atmos Duality said:That said, the OP is being somewhat unfair to the booming Indie game scene, which has a lot of the quality and focus on older gameplay he wants, but with less of the nickel-and-diming nonsense.
(not devoid of it; there's still overpriced DLC/Activation codes for stuff like Dungeon Defenders)
Ah, well. I can't read minds.SargentToughie said:I did neglect to mention it in the OP that I'm actually a HUGE supporter of the indie scene, and actually, I kinda have to disagree with you about Dungeon Defender's DLC being overpriced, I just payed $2 for a whole new hero class, which adds a tun to the game, and I have yet to run into a single activation code too.
You and me both.I still play modern games, and believe me when I say that I'm absolutely all for Indie devs rising up and making a name for themselves (I plan on being an indie dev myself actually, once I'm done getting my Bachelors in Game design), I've just grown weary of all the 'big' titles that don't give their players the respect they deserve as consumers.
For Dungeon defenders, that stupid pack was a bit silly, but those were mostly just ability swaps of the original four classes. The other two DLC heroes, Barbarian and Series EV, are actually totally different and have unique playstyles next to their other heroes, so it's a bit justified, but Dungeon Defenders IS a lot crazier with the DLC then most indie games, that I will admit, and most of the packs are just lame challenge maps of already existing campaign maps. Now those are a waste of money.Atmos Duality said:Snip
Oh my god, I totally know what you mean! I was actually a part of movement 'get me off the moon' for a little while before I realized that Capcom was just jerking us around.Hectix777 said:If I could I'd dig up the old PS1 and pop in Megaman Legends. It was so good! I loved it, that game would have been huge all over the world had Capcom advertised it. You know why it's so good? Unlike a lot of games, when I don't feel like I'm stepping into the shoes of an invincible warrior, a perfect soldier, or even the world's greatest assassin. When I played Megaman Legends, it felt like I was stepping into the shoes of the main character from a Saturday morning cartoon, the good ones from the late '90s to early '00s. When I played that game, it was like stepping into the shoes of my favorite show, and that's what I loved about it. I still do.
Capcom is going to revisit Megaman Legends, there's always gold in the Megaman franchise. They just couldn't handle the money they could lose if it didn't sell well. Capcom was hurting, and it had to take less risks. If RE 6 sells as well as it looks like it's going to sell(Capcom's got 600 people on that f*****) then maybe Cacpom will go,"Yes we did it! We're sittin' on a nice fat stack of green and out of the red! But at the cost of our fans, we should do something for those guys being cool with us" and than they'll start is back up again.SargentToughie said:For Dungeon defenders, that stupid pack was a bit silly, but those were mostly just ability swaps of the original four classes. The other two DLC heroes, Barbarian and Series EV, are actually totally different and have unique playstyles next to their other heroes, so it's a bit justified, but Dungeon Defenders IS a lot crazier with the DLC then most indie games, that I will admit, and most of the packs are just lame challenge maps of already existing campaign maps. Now those are a waste of money.Atmos Duality said:Snip
For indie games? Totally glad we agree on that topic. I want to make games because I love this industry and the magic that it's created for me over the years, and indie seems to be the best way to go.
Indie Devs: Let's make games! To do that, we need money!
AAA Devs: Let's make money! To do that, we need to make games!
Oh my god, I totally know what you mean! I was actually a part of movement 'get me off the moon' for a little while before I realized that Capcom was just jerking us around.Hectix777 said:If I could I'd dig up the old PS1 and pop in Megaman Legends. It was so good! I loved it, that game would have been huge all over the world had Capcom advertised it. You know why it's so good? Unlike a lot of games, when I don't feel like I'm stepping into the shoes of an invincible warrior, a perfect soldier, or even the world's greatest assassin. When I played Megaman Legends, it felt like I was stepping into the shoes of the main character from a Saturday morning cartoon, the good ones from the late '90s to early '00s. When I played that game, it was like stepping into the shoes of my favorite show, and that's what I loved about it. I still do.