The thought process of Lucasrats.

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Zipa

batlh bIHeghjaj.
Dec 19, 2010
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TFU likely sucked so bad because Julio Torres was the project lead. This is the guy that came up with the changes that dealt the fatal blow to Star Wars Galaxies (the NGE thing was his idea)
 

Vampire cat

Apocalypse Meow
Apr 21, 2010
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The world will never see the stupidity that goes on about the Lucas Arts doors... It IS strange, that they seem to have completely abandoned the things that made their games work in the past for all of their recent ones.

1313 does interest me though, I'm looking forward to hearing some more about it.

Take the GTA-series big and open cities. Toss in some decent characters, a good character customization system and plenty of weapon and armor upgrades. Allow the player the freedom to strike at the bounties at any time they feel it and from where they themselves chose (we all know this can be done extremely well, cause we have seen games doing it in the past!). Stick it all in a Star Wars setting, with it's huge established and extremely popular universe... Mmmmmh =3.

I so enjoy being able to follow my "victims" around, getting a feel for their patterns, checking out locations and finding the perfect time and place to strike. It adds so much more to the experience, and could potentially make the game a LOT longer. Of course people that just attack at first oportunity would be able to go trough the game really quickly, but where's the fun in that =3.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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SonicWaffle said:
I'll stick with BF1, dicking about on Endor with my speederbike.
And I'll blast you to bits with my way-too-overpowered AT-ST. :p

I respect your opinion of liking BF1 better than 2, but that doesn't mean that BF2 was a worse game...you just didn't like it as much as the first game. The fact is, though, that there were a lot of people who didn like the 2nd game and demand for a 3rd game was high.

OT: To understand why Lucasarts is making craptastic decisions, look no further than the first part of the word: "Lucas"arts. As we should all know by now, anything even remotely associated with the name "Lucas" is going to be shit. I don't know how much Georgey has to do with Lucasarts (thought I heard somewhere that he's not really involved with it anymore), but one thing is clear: they're certainly following his developement progression. Start by making a few games (i.e. movies for George's case) that people truly enjoy and quickly become classics, then start pushing out a bunch of crap games with crap writing (just like George's movies) as though people won't remember how good things used to be.
 

EHKOS

Madness to my Methods
Feb 28, 2010
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Meh, they might fuck them up now. Let's just bask in remembrance and nostalgia. And there's always that new gritty bounty hunter game they're coming out with.
 

Kyrian007

Nemo saltat sobrius
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Mar 9, 2010
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The sad thing is, all they would have to do is admit they were wrong and invite all the old devs back into the fold. Redeemed + swimming in cash. But that won't ever happen. I'll never see another X-Wing game... or Outlaws 2.