wombat_of_war said:weirdly im finding the actual battles run fine on my old pc but its the campaign map where things really slow down bad.
Eduku said:Yeah, battles are fairly smooth for me, but it gets a bit choppy on the campaign map. I suspect it has something to do with the fact that they're now using the same engine for battles and campaign maps (they previously used different ones), which reduces the load time significantly, but also leads to the problem you described.
I've found that the campaign map only lags when you've got a unit selected. A bit daft, but for now if you're having problems just leave your units unselected when you're doing surveying. I imagine it'll get patched in short order.SmellyMessiah said:Same. But between the low frame rate on my mid-range pc (variable from 5-30 frames on medium-high settings), and the fact that the other factions turns takes about a minute or two to complete, I find the campaign game very frustrating at the moment. I'll wait for the inevitable patch in the coming days before trying again.
OT, I've enjoyed thus far. There are a few optimisation issues and framerate varies too much, but gameplay wise I'm thoroughly enjoying. Marine assaults and decent naval battles are great, and the new concealment mechanic is mixing things up a bit, even if the battle AI itself isn't much better. And I love the level of detail within units - with centurions shouting at their men, bracing themselves against missiles, better animations than in Shogun 2 even.
And the campaign AI seems a lot better now. In that they'll do things like abandon a city if it's hopeless in order to consolidate forces, utilise the new stances to be aggressive if you don't defend cities, etc.