I don't want to start up a new thread, and since I just finished watching the Max Payne movie, I wanted to go on a little rant. So here it goes:
Max Payne is a 90-ish minuet checklist of why games should NEVER, NEVER EVER be subject matter for a movie. The key here is shouldn't. It?s not that it cannot be done. It most certainly could, since video games are a visual and auditory medium, and even as far back as Metal Gear Solid on the original playstation, characters have been able to convey actual emotion, coming off as real life actors (hell sometimes even better then real life actors.)
If Hollywood were to actually make a good movie based off a game, it' so simple. Keep the story in its entirety alone, the breakdown the gameplay segments into bite-sized chunks to keep the movie a watchable length without an intermission. That's it, that is all you have to do, why is that so hard? Why do writers and directors feel the need to add more to an already complete story? It's like when you ask for a drink at a bar, and the bartender makes it 'off', and your face makes weird contortions trying to come to terms with what you are actually drinking. "Artistic license" they?ll say when you question it. "It's my own style, do you like it?" FUCK NO I DON'T LIKE IT! WHISKEY SOURS ARE NOT ART, BARTENDING IS NOT STYLE. JUST PUT IT IN A TUMBLER, AND THROW IT AT MY HEAD.
Sorry lost my train of thought. If the story was lacking in any discernable area, it wouldn't be the driving point for why people would play the damn game (and more importantly pay $60 for the fucking privilege of doing so.) Take for example Silent Hill (another movie based off a game in case you?re retarded). It kept the needless changes to a minimum, maintaining the same pacing, camera angles, music & sound effects, ect. everything that made the actual game as good as it was. It even kept 90% of the characters intact. I saw the Silent Hill movie opening day and while I was still somewhat disappointed I begrudgingly felt that that was the best these types of movies are ever going to get, and box office sales numbers agree with me.
Part of me feels that writers do this not because of the "Uppity Bartender" theory but because they feel they need to make a compromise. While few gamers are still stupid enough to be excited when a new movie is announced, their excitement is because that particular story meant a lot to them and they want non-gamers to enjoy it too. The writer and director in turn feel the need to make a compromise to gamers and non-gamers alike, effectively sticking their cock in a once tasty salad that in turn satisfies no one. In Max Payne (the movie), John Moore and Beau Thorne couldn?t have missed the point more if they were holding the gun backward, and the point was in another country all together. I'm just glad I didn't pay for it.
Yes, I'm proud saying it. I think Hollywood doesn't understand why people download movies. It?s not because we?re lazy, or cheap. It?s because you don't respect you. You don't DESERVE our money. We worked for it, we earned it. When you shovel shit like this in our faces time and again (like X-Men origins), we shove right back. If you don't like it, earn our respect back.