The Untapped Source

Recommended Videos

SyphonX

Coffee Bandit
Mar 22, 2009
956
0
0
I've played games since Nintendo, from the worst kind of games to the best I've ever played, having the horror genre or creepy game genre sticking to my memory the most. I believe that the horror genre offers a unique opportunity to provide a provocative plot with the ability to surprise the player or just have them intrigued to the end. Not many genres can do this, which is not unlike the film genres.

That being said, there is always one thing that's bugged me about these games. Where is The Deep? Otherwise known as The Abyss.

I'm talking about the fear that nearly every human being on earth possesses at one point or another, the fear of the deep, dark and foreboding water. What lurks under your unprotected feet as you pedal helpless in the water. When your imagination runs wild at the thought of what could be looking up at you from the dark. All manner of creatures unknown to the human race could be lurking in the blackness, from the most gargantuan monsters to the fastest and deadliest sharks.

So, what games take advantage of this? I haven't seen one, and I hardly remember any worthwhile sub-scenes in games involving some sort of sea monster or suspenseful diving sequences for that matter. I'm sick of fighting 'big scary demons' and monsters jumping through windows. If I see one more mutated monkey crawl through a ventilation shaft I will boycott video games forever.

Think of the possibilities for immersion, literally. I usually picture a plot involving a distress call from a large underwater naval research facility or a hapless vessel adrift in the sea. Where once you're aboard, you're along for the ride with a Kraken just waiting for you to catch a drink.

The cutscenes and scare moments could be tremendous ; like - Entering a dark room on the edge of the ship, where all you can see is the outline of a large porthole. You turn on the light and bear witness to a yellow eye the size of a car door staring back at you.

Well, this is long winded, but I think you get my drift..



What memorable water moments in games do you remember?

Tell me if you've felt the same way about the lack of this type of game, and/or tell me what you think would make a good Sea Horror.
 

Dragon_of_red

New member
Dec 30, 2008
6,770
0
0
Heh, 'untapped sourse', i get it.

I cant really think of any ones where your actually underwater and fighting massive things. Though i can remeber the one from RE4 though, it wasnt as epic as i would have liked though.
 

THEMANWHOIS

New member
Mar 12, 2009
513
0
0
Eh. Could work I guess. Gears of War 2 had a water battle, but, like the rest of the game, it was just bleh. I vaguely remember water level(s) in Ocarina of Time, but nothing on the scale that you're talking about.
 

SyphonX

Coffee Bandit
Mar 22, 2009
956
0
0
It doesn't have to focus around one monster, or one overdrawn event. It could be a game with less combat and more exploration and mystery.

Anyone remember going into The Abyss for the first time on Endless Ocean? No combat involved, but you didn't know what was down there. A really minor example of a fear factor, but the premise is there.

I'm thinking of an Adventure with splashes of action. Instead of combat, lure the player in through mystery and suspense on a scale that's not very common to adventure games.
 

nolongerhere

Winter is coming.
Nov 19, 2008
860
0
0
SyphonX said:
It doesn't have to focus around one monster, or one overdrawn event. It could be a game with less combat and more exploration and mystery.

Anyone remember going into The Abyss for the first time on Endless Ocean? No combat involved, but you didn't know what was down there. A really minor example of a fear factor, but the premise is there.
I remember that. Quite eerie, but really quite cool. That whole game was quite enjoyable. I'm going to go play it later.
 

banthesun

New member
Apr 15, 2009
188
0
0
Bioshock show that games can work in undersea locals, but I wonder if there's enough game time in things bursting through walls in a surge of water or leaping from pools
 

SyphonX

Coffee Bandit
Mar 22, 2009
956
0
0
banthesun said:
Bioshock show that games can work in undersea locals, but I wonder if there's enough game time in things bursting through walls in a surge of water or leaping from pools
It can be much more than that. Sure, a game like that should have it's fair share of cheap scares, but the idea would be more of a psychological and claustrophobic venture.
 

Legion

Were it so easy
Oct 2, 2008
7,186
0
0
Bioshock 2 will involve a part where you are out in the water, although due to the huge suit you are in it will almost certainly be on a sea-bed rather than swimming, so I don't think it will have the same feeling you are talking about.

Gears of War 2's water scene was ok, although they missed out on a lot of potential with it.
 

banthesun

New member
Apr 15, 2009
188
0
0
SyphonX said:
banthesun said:
Bioshock show that games can work in undersea locals, but I wonder if there's enough game time in things bursting through walls in a surge of water or leaping from pools
It can be much more than that. Sure, a game like that should have it's fair share of cheap scares, but the idea would be more of a psychological and claustrophobic venture.
I'd like to think that, but seriously, do you think the games industry of today would do that
Here's to indy games
 

SyphonX

Coffee Bandit
Mar 22, 2009
956
0
0
Also, the game would need a strong cast of characters that you actual deal with on a continual basis. It really fleshes out the psychological aspects. Think of movies like, The Thing or Sphere, and how can I forget, Event Horizon.

2 Parts the Abysmal Deep
1 Part Psychosis with your Crew

Most games just use character cameos, then they throw you against the world with a crowbar and some ammo.
 

I Stomp on Kittens

Don't let go!
Nov 3, 2008
4,289
0
0
I havn't really seen any good ones but the idea is so nice because it's new and it could possiblly have a Dead Space feel and the diving sequences would scare me hardcore. I'm one of those people that are scared of the unknown and the murky deep and I would ennjoy this type of genre so much because it would be a horror game that could actually scare.
 

MercenaryCanary

New member
Mar 24, 2008
1,776
0
0
B T A M R D said:
I havn't really seen any good ones but the idea is so nice because it's new and it could possiblly have a Dead Space feel and the diving sequences would scare me hardcore. I'm one of those people that are scared of the unknown and the murky deep and I would ennjoy this type of genre so much because it would be a horror game that could actually scare.
Anything but Dead Space... if you're going for a really good underwater scare, you don't want to do what Dead Space did. Dead Space's horror moments usually came from the "BOO!" moments, the anticipation of when/where things would attack you from, sudden things breaking, a random noise, and the fact that things would be hiding in wait for you. Giant space ships let you do that, oceans however....
 

Amarok

New member
Dec 13, 2008
972
0
0
SyphonX said:
Most games just use character cameos, then they throw you against the world with a crowbar and some ammo.
I smell a bit of a Take That in there :p This whole unknown abyss idea of yours does indeed have some very strong potential.

However, this idea of having a continual crew... kind of throws it out of whack for me. I thought the idea you were driving at would be you as a character being completely alone in the abyss. It could still have a very decent story with just the one character. Human interaction might actually spoil it.
 

Bored Tomatoe

New member
Aug 15, 2008
3,619
0
0
Hmm, so if you had to deal with a crew, might the game focus on say, your submarine dying underwater and you having to go find something to fix it as everyone slowly goes mad? If so, a time and supply limit would tense things up.
 

Bagaloo

New member
Sep 17, 2008
788
0
0
Ugh, I have the fear you describe. Deep water freaks me out.
And that pic is epic.

I used to hate playing water levels in games; I remember various Tomb Raider sections of swimming in wide, deep areas with nasty little sea critters nipping at your ankles...*shudders*
 

Fraught

New member
Aug 2, 2008
4,417
0
0
That's a great idea, since I'm terrified if I should go deep underwater.
I can't imagine how fish can live there. I'd stay in my home and quiver in the corner.

But yeah, you're right.
I read about some Hydrophobia, though it's a ship-based shooter, not an underwater horror game.
Now, let's just hope a game developer reads your thread. Hopefully.
 

SyphonX

Coffee Bandit
Mar 22, 2009
956
0
0
Fragamoo said:
Ugh, I have the fear you describe. Deep water freaks me out.
And that pic is epic.

I used to hate playing water levels in games; I remember various Tomb Raider sections of swimming in wide, deep areas with nasty little sea critters nipping at your ankles...*shudders*
Yes, the water levels were fairly decent. Tomb Raider: Underworld featured some sea diving, but it was underused and way too short.

The Kraken you see in the first level was not very intimidating, they could have used it a lot better. It made me laugh when Yahtzee commented about the Kraken just sitting around, minding his own business.