I like the idea of RPGs, I think it has a lot of potential as a genre. But there's one thing RPGs are constantly getting wrong: the combat. I can't recall a single RPG I've played where the combat was enjoyable. It seems that having an indepth, fluid sword fighting experience is impossible when it comes to these games. Its always either:
A) Too focused around stats instead of skill, or
B) Sluggish, slow, and unresponsive.
For those of you who agree, rejoice, for there may be hope: behold Rise of the White Wolf
http://www.youtube.com/watch?v=ksa_nWGh02U
For those of you who don't agree, explain why. Do you know of an RPG where the combat is actually enjoyable? If so, please name it, so maybe I can try it myself.
A) Too focused around stats instead of skill, or
B) Sluggish, slow, and unresponsive.
For those of you who agree, rejoice, for there may be hope: behold Rise of the White Wolf
http://www.youtube.com/watch?v=ksa_nWGh02U
For those of you who don't agree, explain why. Do you know of an RPG where the combat is actually enjoyable? If so, please name it, so maybe I can try it myself.