Condiments7 said:
95 percent of battles can be solved by throwing in your tank and AOE taunting, followed by spamming AOEs even on the hardest difficulty. When the game does try to get tricky like one of the bosses in the fade, it nearly made me quit the game altogether. By the end of the 70 hours of my first playthrough, I was so sick of the game I could barely finished it.
I?m confused. You complain how you use the same strategy over and over for every fight, and then, during one of the boss fights, your strategy doesn?t work and you feel like rage quitting the game?
I do agree that it?s tempting to use the same strategy for every fight. I constantly found myself casting Pull of the Abyss + Lightning Cage and sending in Blackwall for melee fighting while Vivienne, Sera and myself attacked from the sidelines and cast Barrier. It made quick work of most enemies on Nightmare difficulty (Especially after Blackwall became a Champion and started building guard). This even counts for The Nightmare boss in the fade. He could fly about, but still couldn?t get out of the cage or avoid being Weakened.
This didn?t work for the Grand Dutchess of Lydes and I actually had to adjust my strategy for once and it was a breath of fresh air. The Dutchess couldn?t be trapped by Lightning Cage, so I ended up casting it on the minions that were attacking Vivienne and the Inquisitior and moved the mages out of the cage. Then, as Sera, I used caltrops + poison cloud on them and just killed them all and continued focus on the Dutchess. I was doing this for The Nightmare as well, assuming that he couldn?t be affected by Lightning Cage, but when I found out that he COULD be trapped, I was able to drop him pretty easily.
It really is a nice mix of combat and party based strategy; you just don?t seem to have built a flexible enough team to adapt past one approach.
Honestly, my biggest issue with the combat was the aiming, but I can?t see much around that. As a mage, I needed to see the entire field to know who to trap with my AoE spells, who to attack with my staff, who to cast barrier on, and which jerk is hitting me with their dang arrows. With two mages I was able to control the entire field, but marksmen were absolutely brutal on nightmare and always put them on priority 1 for myself to kill, but I still needed to see what was going around on the rest of the field. The thing is, moving the camera around causes my target to change and that has caused problems in the past if I wasn?t paying too much attention. The lock-on system is fine if you?re focusing on one enemy, but when you have the responsibility of controlling the entire battlefield AND attacking the enemies, lock-on isn?t an option. And due to this, if I wasn?t paying close enough attention, I?d find that I?d been attacking a Rage Demon with a fire staff doing 1 damage per hit on him, while the marksman I thought I was hitting has forced Sera to use 2 potions while Vivienne and I are waiting for our Barrier cooldown to finish. So I come out of a skirmish against a group of lvl 11 Wraiths with 0 exp and -2 HP potions.