Putting your sword away and chugging potions when people rush at you with swords sounds like a pretty dumb idea.JerrytheBullfrog said:Typical fanboy whine.Grevensher said:Let me get this straight, actually having to craft spells breaks your immersion? Having to tactically utilize your potions breaks your immersion? The complex combat system breaks your immersion? I'm sorry this isn't Dragon Age 2. Go and pop that in for another ride if all you want is hours of mindless button mashing.Greg Tito said:The Witcher 2: Assassins of Kings Review
Geralt of Rivia is one badass motherf'er.
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There is no excuse whatsoever for the "can't drink potions in combat" mechanic. You get these interesting potions, combat relies heavily on you using them especially early on, but it asks you to be goddamn Nostradamus before you can ever use them.
Anyone who claims you need any kind of foresight in The Witcher 2 would claim they need foresight to predict if they need to eat food today. If you fill up your inventory as much as this review claims, you would have plenty materials to make sure you always have a potion active. Theres no need to guess and then cry when you guess wrong when you can easily have 100% uptime.
Also how can you complain about being stuck in the forests of Flotsam for too long when DA2, which you gave a perfect score, was about running around one city with every dungeon being a reused map.