The Witcher 2 - Video Review

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Levethian

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Nov 22, 2009
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Furious with myself. I was sure I'd love this game.

Duke Nukem Forever [http://www.youtube.com/watch?v=agLX5mkSF_Y]
Left 4 Dead 1&2 [http://www.youtube.com/watch?v=n70K_AHA9Jw]
Bioshock VS System Shock 2 [http://www.youtube.com/watch?v=Dq8MaxPSt9w]
Magicka [http://www.youtube.com/watch?v=rgPxcfwMAU4]
The Witcher [http://www.youtube.com/watch?v=O0n6rG3XBYk]
Portal 2 [http://www.youtube.com/watch?v=lfIX6OeK7J4]
Borderlands [http://www.youtube.com/watch?v=HJuUscAvCKE]
Dungeon Siege 3 [http://www.youtube.com/watch?v=hbFCl4NSFk0]
 

Gildan Bladeborn

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Aug 11, 2009
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Excellent and fair review - I can't say I really disagree with anything you've said in it.

Luckily for me, the aspects of the game that ultimately ended up driving you away either don't bother me or are actually things I enjoy, and thus my every minute spent with the game is a blast!

Well... okay, not every minute, because the Dice Poker game is super annoying now that they make you roll yourself, change the perspective on the board so you can't actually see what you've rolled, don't tell you what's in your hand or your opponent's hand and make you analyze each yourself, switched to a single round instead of best out of 3, and - most onerously - base the lighting of the mini-game on how dark it is where you are when you're playing (in other words, don't play outside at night or you can't see the board). Of course the original mini-game wasn't the unbridled exercise in pure unadulterated fun that I now view it as in comparison to this one (I distinctly recall a lot of saving and reloading going on), but you could actually make decent money playing it; the single round and fixed betting mechanics in the new version mean that when you do triumph over the cheating bastard AI, you're only making chump change, while the other mini-games are piss easy and pay better.

So basically Dice Poker sucks now, but I have to do it anyways because hey, there's a quest for it (also the AI is a cheating cheating bastard). Other than that though, there's been nary a dull moment. But then I loved the original Witcher for pretty much all the reasons other people hated it, so I'm clearly CDProjekt RED's target audience in a nutshell.
 

Levethian

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Gildan Bladeborn said:
Excellent and fair review - I can't say I really disagree with anything you've said in it.

Luckily for me, the aspects of the game that ultimately ended up driving you away either don't bother me or are actually things I enjoy, and thus my every minute spent with the game is a blast!
That's good to hear :) You'll beat The Incredible Lockhart at Dice Poker soon. I can feel it in the wind.

Perhaps I have a fundamental problem projecting myself onto characters that are so well defined.
I think Skyrim is more my kind of level :/...

[small]Suffering Game of Thrones withdrawal.[/small]
 

Zer_

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Feb 7, 2008
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Sober Thal said:
Sounds like it's really great looking game that fails at everything else.

Oh well.

I like the review style, but was confused with the meaning behind some of the visuals added.
Be careful, even Leviathan admits that the game is just not his style of game. To many of us (myself included), the game's menus are fine, but yes they could use some work. The slow pace of the campaign is perfect for me.

One thing you can be sure of is that over time the game will only get better due to the patches.
 

Gildan Bladeborn

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Levethian said:
Gildan Bladeborn said:
Excellent and fair review - I can't say I really disagree with anything you've said in it.

Luckily for me, the aspects of the game that ultimately ended up driving you away either don't bother me or are actually things I enjoy, and thus my every minute spent with the game is a blast!
That's good to hear :) You'll beat The Incredible Lockhart at Dice Poker soon. I can feel it in the wind.

Perhaps I have a fundamental problem projecting myself onto characters that are so well defined.
I think Skyrim is more my kind of level :/...
Oh I've already beaten him, twice actually - on my third run through the game at the moment, though I may hold off for a bit because the word is the next patch is slated for some time next week, and I've been looking forward to 4:3 aspect ratio support.

As for the issue with projecting oneself onto a character, that's a fair point, though if Skyrim is anything like its predecessors you don't really have a character, you have a customized puppet that you only ever really see while looking at your inventory screen who you make do things, so it's not like it's hard to project oneself onto that avatar when there's nothing there to begin with (this is assuming they once again do not ever voice your character's lines).

But I get where you're coming from: The Witcher is really something of a rarity in the RPG world, in that you're asked to play as a pre-established character who is actually a pre-established character, with an actual personality and background irrespective of how you choose to play him. The overwhelming majority of western RPGs cast you into the role of... well, nobody really - "The Nameless One", "The Vault Dweller", etc - even when they give you a name/voice/character model/etc or otherwise integrate some "back story" into the works, you're still playing a character who is essentially an unknown quantity; the characters are always so ill-defined that you're essentially just playing as yourself, even when you don't get to actually create the character yourself. I've been sitting here musing while I've been typing this, and I can't remember ever playing any western RPG (apart from this series) that has ever presented me with a fully realized protagonist; NPCs and party members sure, but the protagonist is always just you (pretending to be something).

Playing as Geralt on the other hand is a lot like sitting down with Arkham Asylum and controlling the character of Batman - he's never really going to be an extension of you, he's going to be Batman/Geralt. The appeal of playing Batman isn't gleaned from projecting yourself onto him though (there's really no wiggle room there for you anyways), the fun is derived from experiencing what it's like to be Batman for a while; you want yourself to be like your character, not the other way around.

Geralt isn't quite so well known as Batman is of course (ha!), so for pretty much everyone outside of Poland their first introduction to him was sitting down with the original game or the sequel, and having been told that what they're playing is an RPG, they presumably expected him to be, well, them, only with long white hair, funny eyes, and a nominal back story. Discovering otherwise can be a rude awakening, and I suspect the reason behind so many people saying that "the game gets so much better if you've read the books!". Usually I'd be inclined to dismiss those sorts of assertions, but in this particular case it makes perfect sense - if you've never even heard of Batman before, then the appeal of a remarkably faithful adaptation of the source material that lets you play as him is reduced to how entertaining the mechanical underpinnings and the story by themselves are; you'd probably still have fun because the game itself is still good, but someone who grew up watching The Animated Series is bound to be far more entertained by the overall experience than you would be. I'm never bothered by Batman being Batman without my intervention and not allowing me to define the role of Batman, because I know who he's supposed to be and I'm expecting him to act that way/say those things/etc.

Likewise with Geralt.
 

Levethian

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Nov 22, 2009
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Zer_ said:
One thing you can be sure of is that over time the game will only get better due to the patches.
Actually I'm counting on this somewhat. Given a 1st person mod and an 'Enhanced' edition (and possibly a better gaming rig) I'll look back at this when I have a chunk of time to dedicate to it.
Gildan Bladeborn said:
The appeal of playing Batman isn't gleaned from projecting yourself onto him... the fun is derived from experiencing what it's like to be Batman for a while; you want yourself to be like your character, not the other way around.
Completely agree, well put. You've helped me clarify my problem; I prefer being me in games rather than acting like someone else. Not much of a role-player in that regard. Blank slates like those offered by Bethesda are perfect. I should examine why that is...
 

ks1234

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Mar 12, 2011
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Great review... I just couldn't bring myself to finish the game... Once I got to the final area, it was so easy to just 1hit kill everything. First 1/4 of the game is horrible because it's so hard. Parts 2/4 and 3/4 are AWESOME because the game strikes a great balance. Part 4/4... horrendously easy, which is a shame bc theres SOOOOO much potential.
 

Kahunaburger

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May 6, 2011
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Good review. I was one of the people who enjoyed the gameplay as well as the story/visuals, so I came away with a different impression. But I think this review accurately and eloquently describes some of the problems people have with the game. The one thing I disagree with is the "gameplay-and-story-segregation" aspect - I felt that the gameplay fit the atmosphere amazingly well by encouraging you to plan and think laterally. However, that's subjective, of course, and opinions will differ.

I played it about half a month ago, and on reflection I think that this is probably the best WRPG to come out in a long, long, time. I'm kinda tempted to say "since Morrowind" but I feel like I'd probably be skipping something good in the interim. Plus, it will be easier to objectively assess it once all the hype/backlash/etc dies down and all the patches are in. However, the issues with the UI, controls (now partially fixed), and difficulty curve are completely legitimate problems to have with the game, and the experience is clearly not for everyone. I personally think that (like Planescape: Torment) the good far outweighs the bad, but I can also respect that other people might not feel the same.
 

Kahunaburger

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ks1234 said:
Great review... I just couldn't bring myself to finish the game... Once I got to the final area, it was so easy to just 1hit kill everything. First 1/4 of the game is horrible because it's so hard. Parts 2/4 and 3/4 are AWESOME because the game strikes a great balance. Part 4/4... horrendously easy, which is a shame bc theres SOOOOO much potential.
Yeah, the difficulty curve is apparently on the "to-do list" to patch out. It sort of runs into the problems that Dragon Age: Origins has with its difficulty curve - both games give you lots of tools to control fights, and the tools work. This is good, in theory, but it has the unintended side-effect of making later fights insanely easy once all your tools are up and running. At least it's not like Witcher 1 where all mortals tremble before the unstoppable power of your level 5 Igni. I'm not entirely sure I even drew my sword in the epilogue for that game haha. I'm not entirely sure how they plan to fix it - maybe simply adding more enemies per encounter would be enough, since more enemies = harder crowd-control.